Some rules have been updated and/or added. To see a list of all of them, visit Rules.
Globally, lava walls, cobble monsters, and other lag generators are prohibited.
Globally, luring by tag team (the act two or more individuals working together to ask a player to enter an area for something potentially perceived as a reward, and then toggling PVP and/or killing them) is prohibited.
In Extreme, chest shops in the wild are now prohibited.
In Extreme, PVP may not be enabled in shop plots. Players who've entered a shop plot must be allowed to leave the town without harm.
In Extreme, alt accounts may not purchase or own a town.
In Extreme, mob theft (including villager theft) is permitted.
The above rules don't negate other rules on the main Rules page, so please go...
Hello everyone! It's been an amazing few weeks since the launch of Towny Extreme. Originally we launched with PvP enabled, however this was disabled due to spawn camping. To accomplish the goal of being Towny Extreme, a number of changes are coming. Due to the nature of these changes, we have taken the time to allow people to prepare for the upcoming changes.
To start, the ability to visit /warp Extreme while in the Extreme overworld and Nether is being disabled. The purpose of this is to encourage more people to leave their town borders into a PvP enabled zone as well as constructing infrastructure between towns. This will still work when you are in a Dungeon. In addition, you will be able to craft an item which sends you back to /warp extreme. The warp will be disabled on Saturday, April 18th.
Due to the inherent need to travel outside of towns, the ability to get on the Nether Roof creates an easy way to avoid...
Hello everyone! It's been an insanely busy week with Towny Extreme open at last, here are the changes this week and the new content added last night.
+ Added laser defense turrets - complete the mountain dungeon quest to unlock.
+ Added Dynmap tracking - Players now appear on the dynamic map when exposed to sunlight, hide by staying indoors or using invisibility potions
+ Set the minimum amount of money required to place a bounty on a player to 10 Skulls.
+ Added Towny Extreme town and nation chat - Use /etc (message) and /enc (message) for usage
+ Added the ability to teleport to your own town's spawn
+ Enabled anti-xray
+ Added Elevators system
+ Added laser turrets and ammo to advanced crafting
+ Buffed iron ore generation closer to the spawn of Extreme.
- Disabled PvP in towns to prevent spawn camping.
- Disabled saplings from turning into custom trees when grown
- Decreased worldborder by 300 blocks
- Removed Adrian
Towny Extreme FAQ
There have been a lot of questions about how Extreme works. Here is an FAQ guide that will hopefully clear up some of them.
If you have any other queries, please ask in this thread or in #questions under Town Hall in the Meep discord. The questions will both be answered there and added to this list.
What is extreme? Extreme is a world with towny war enabled. Getting resources and getting around is more difficult. However, it is designed so that players are still able to build majestic towns without worrying about raids.
How do I know what's legal? Check out the Towny Extreme rules here.
Why am I getting kicked for spam? Rejoin with 1.12.2
How do I make money? Completing quests and fighting mobs in dungeons.
Killing mobs in the dungeon will earn you 100 skulls per kill, and the first quest is worth 15,000 skulls.
At long last the Revamp is finally here! With it marks the start of a whole slew of new features and additions which I'm sure you'll find one to enjoy for hours on end. Spawn
To kick things off, I'd like to introduce our new Spawn! This one is our biggest spawn yet with over a year of work being done on it by our fantastic architect team including @AdrianIsEpic and @andrewrobins as the lead SuperArchitects with @Achrow@steviefiveo56@Ocifer as additional Architects. Other members have been involved such as @Teddypines...
We've implemented regularly scheduled backups to prevent the need to rebuild the server in the event of a catastrophic incident. Unfortunately, we can't prevent downtime during these backups, due to limited resources (no redundancy) and the need for servers to be down during critical times to prevent database and file corruption. The backup schedule is as follows:
On the first of each month, a backup will occur at 6:00 AM EDT. If this falls on the weekend, the backup will be postponed to the following Monday.
On the fifteenth of each month, a backup will occur at 8:00 AM EDT. If this falls on the weekend, the backup will be postponed to the following Monday.
These times were negotiated by a group of staff members from around the globe in an effort to a) backup during times that affect the fewest number of people and b) keep the server up as long as reasonably possible. We do reserve the right to change these backup times as necessary in accordance with the...
The time that you all have been waiting for has come. Meep Reimagined is starting this Friday night; Meep will be offline until then.
But never fear, you will soon be navigating among the first AI generated towns in Minecraft server history and viewing the fantastical dungeons constructed by our arch team, or else facing off against custom mobs in uncharted territories and waging war upon your rivals.