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Best Posts in Thread: Bring Dungeon Back!

  1. CluelessKlutz

    CluelessKlutz Badmin

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    Allow me to explain exactly what dungeon was and why it ruined the economy as it was.
    • Gameplay
    In Dumgeon, you would run through a series of tunnels composed of stone brick walls, dirt floors, and leaf doors you could break. It was filled with zombies, skeletons, slimes, creepers, blazes, and witches. In certain rooms, you could find chests that just break when right-clicked. They would drop random items, all dependent on luck. There were basically 2 ways to play it.
    1. Wear solid diamond armor with full enchants, and just tank through hoping you don't get killed by another player.
    2. Wear nothing; sure you died a lot, but you could run in, grab loot, tp out.
    • How It Ruined the Economy
    Simply put, it generated a lot of rare items. Some chests would drop emerald ore (valued at $1500 Meebles each at the time), diamond armor, gold ore, etc.
    • How It Could be Implemented Better
    Dungeon was very fun. It is one of the original reasons I decided to check out towny (to store my loot). I believe it can easily be added back without destroying the economy. Instead of dropping items at random, it should have the same map, but have loot rebalancing. In my opinion, if it only gives mob drops, and "special" items like enchanted iron armor (at best), it could make new players feel like they can make it on the server. Before you all start saying this would kill the iron market, let me just remind you of two things: iron farms, and it's iron armor, not something that can only be made of iron.
     
    SX1, KaiUsesThis, FatIsNoob and 2 others like this.
  2. Summers

    Summers Hot Meeper

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    No.
    It was not a challenge at all.....
    It ruined many items value.....
    Dungeon was just as bad as /fix.