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Aggressive Mobs from Spawners.

Discussion in 'Denied' started by weewoozesty, Jan 26, 2015.

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  1. weewoozesty

    weewoozesty Popular Meeper

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    Here's the million meeble question.... How the heck do zombies and skeletons drown?

    Skeletons have no organs, no need for breathing. And zombies are already dead.
     
    blackoak999 and Ulfsaar221 like this.
  2. GroovyGrevous

    GroovyGrevous Break hearts not blocks

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  3. RaidByNightOnly

    RaidByNightOnly Celebrity Meeper

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    They got Mob Welfare ;)

    +1
     
  4. weewoozesty

    weewoozesty Popular Meeper

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    A secondary thought in this detail... If we have mob spawners set to aggressive. It would be cool to be able to set a limit to how many mobs spawn from a spawner at any given time.

    So that they wont pile up.
     
    blackoak999 likes this.
  5. Hornemans

    Hornemans God of Meebles

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    Microscopic bacteria that eat "dead" flesh/bones live in the water! Money Plz!
     
  6. weewoozesty

    weewoozesty Popular Meeper

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    Whoa whoa... lets take things one step at a time. Lets get some fish in the water first.

    I thought of an awesome hostile mob for said bodies of water. How about piranhas. Imagine swimming in minecraft only to run into a swarm of those bad-boys.
     
  7. Hornemans

    Hornemans God of Meebles

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    Or sharks! I know there is a few mod packs with "sharks" and other hostile mobs :)
     
  8. weewoozesty

    weewoozesty Popular Meeper

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    Not just sharks... But allow us to put Beacons on their heads so that

    Is a reality.
     
  9. Deinen

    Deinen S'all Good Man

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    This is under consideration, we have to look at the pros and cons in actuality. This will be brought up for discussion to Onis, etc.
     
    blackoak999 likes this.
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