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Best Posts in Thread: Please DO NOT RUSH /warp shop

  1. metr0n0me

    metr0n0me Legendary Meeper

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    Please make sure /warp shop is carefully reviewed before releasing it. It's okay if it takes a while, because the economy can function organically in the meantime.

    Every single time /warp shops is revamped, there are multiple exploits leading to massive influxes of cash entering the economy. We saw this with the introduction of the gamma economy, where noteblocks were used to bring $10 mil into a fledgling economy, effectively dooming it from the start.

    So please, please, PLEASE, make sure you get /warp shop right before you finalize it.
     
  2. metr0n0me

    metr0n0me Legendary Meeper

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    IMO it's more important to get /warp shop right than anything else. Is towny upkeep not balanced? Fine, fix it, adjust the amount, no big deal--it's not abusable. Wild not working right? Fine, fix it. Spawn missing blocks here and there? Whatever, fix it after you release it, no big deal.

    But players can (and have) exploited /warp shop to the tune of tens of millions of meebles in the past, and the damage caused is irreversible /warp shop abuse early in the economy (or immediately after shop revamps) has caused more damage to the economy than any other single factor.