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Best Posts in Thread: don't update meepcraft to 1.9

  1. Draqq

    Draqq beans on toast

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    No server owner in their right mind would downgrade their server to satisfy a very small percentage of their player base and limit many other potential donators from joining; and of course the updated version is going to have the mast majority of players using it.

    Minecraft rarely get's big changes like these anymore, and for a 6 year old game big changes is what Minecraft needs to survive. If you don't like the change and are unwilling to learn the new mechanics then you can easily go on a diff server and click spam there.
     
  2. kwagscraft

    kwagscraft Celebrity Meeper

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    NRRRRRRRRRRRRRRRRRRGHHHHHHHHHHHHHHHHHHHHHHNHNHHHNNNNNNNNGGGGGGGGGGGG
    ITS POSSIBLE TO TOGGLE THE MECHANIC BY MODIFYING THE ATTRIBUTES OF THE WEAPONS
    STAFF CAN BAN USE OF E TIPPED ARROWS IN PVP
    THE UPDATE ISNT GOING TO EFFECT PVP TOO TERRIBLY MUCH SO LONG AS STAFF DECIDES TO TAKE MEASURES TO COUNTER THE NEW FEATURES.
    YOU ALL NEED TO LEARN ABOUT THE UPDATE BEFORE WHINING ABOUT IT
     
  3. SirCallow

    SirCallow Legendary Meeper

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    [​IMG]
     
  4. kwagscraft

    kwagscraft Celebrity Meeper

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    I swear to god next one of you to make a thread like this without looking into what can and can't be done is getting castrated.
     
  5. Khafra

    Khafra Celebrity Meeper

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    enough said.
     
  6. Foretvert

    Foretvert The Forest King

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    Firstly, let's settle something as a community of Minecraft players. I'm going to attempt to be as empirical about this as I possibly can.

    In Minecraft, you'll notice when a living entity (players or mobs) take damage, they will go through a "damage phase," where their character model will flash red for an instant. This is known as the invulnerability phase, during which as the name implies, the living entity cannot receive any damage of the same type. Therefore, after I punch a pig, that pig cannot take any more damage from my punches until it completes its invulnerability phase. However, if I lit the pig on fire and started punching it, both effects stack, meaning fire damage will proceed along with my punches.

    Now onto what non-pvpers egotiscally call "button smashing." This practice is known as jitter clicking and is solely useful in PvP because it allows you to attack another living entity almost instantly after its invulnerability phase is completed. It does not allow more actual hits to be counted in a given time frame. Clicking twice as fast does not correlate to twice as many hits, provided all of your hits land.

    An example of this (sorry bud) is xtJunior's click speed versus my click speed. @xtJunior gets beyond 18 clicks per second with his jitter click, whereas I only get a modest 10 clicks per second with my jitter click. According to most non-pvper logic, I should get upright shrekt, however, it's always xt that gets quick-dropped. Why though?

    I think the most crucial aspect of becoming good at Minecraft PvP is a firm understanding of how strafing works. A solid strafing foundation is comprised of both avoiding your opponent's hits, tricking them into attacking somewhere where you're not, and then hitting them out of your range at the right distance where you can hit them (if you're skilled) and they can't really do anything besides take damage or attempt to run away from you. This is known as a combo and is the heart and soul of competitive 1.8 PvP and below.

    Due to the tool use timer implemented in 1.9, combos in this sense will no longer be a reality.

    Now, onto my hypotheses about 1.9 PvP.

    First let's assume that two players are in combat on 1.9 with only swords, but no shield and no speed buff. Assuming a player can hit the side of a barn with great success, this would mean that players will virtually always land their hits on each other, meaning that whoever gets the "ending" hit first, wins. The victor then will get cleaned up by some other noob with full health. Strafing only goes so far here as you're too slow to avoid hits consistently. Now, adding a speed buff, strafing will become more effective, although it will be annoying as players have to basically run away from players while their tool user timer expires. But let us remember, we're on Meep, so no one but the pros will be using speed.

    With shields however, I foresee very little use for strafing. With a shield, players can walk in, literally straight in front of their opponent and block, then hit. Sound familiar? Block and hit. We're basically bringing back block-hitting, just in a way that prevents players from strafing as a viable alternative. Again, adding a speed buff in, strafing will become more effective but still will be annoying as mentioned earlier.

    In essence, here are the following changes from 1.8 to 1.9 PvP:
    • Jitter clicking is now obsolete
    • Combos are now obsolete
    • Strafing becomes a discombobulated shadow of its former incarnation
    • (If you were a scrubby block-hitter, guess what, that's gone too)
    What I see on that list there is the quintessential holy trinity of competitive PvP from 1.7 and 1.8. Non-pvpers, do you see why competitive pvpers are less than satisfied with this proposed update?

    Now, here's what I propose for Meep. Meep as I have known it for three years is a Towny server. Given cool cosmetic ideas like capes that fly people around to fancy arrows that allow you to track mobs, Meep should update. It was never a PvP server at heart any way (It's becoming more of a mini-games server, but that's a different topic). What this means though, is that "pros" will adapt and still be better than your average noob, but for a while, there will be little difference between the two.

    Personally, this means I won't frequent Meep as much (despite already not coming on often) as it was a fun place to go PvP and not have to try at all to win. It was "relaxing PvP" for me. Competitive PvP servers will remain on 1.8 with 1.7 compatibility, or they'll find a way to remove the tool use timer cooldown entirely. This is where I and other competitive pvpers will spend our time.

    If Mojang were to ask me what should be added from the perspective of a competitive pvper, I'd propose things like:
    • Shields (Good job on this one Mojang, this was actually a good idea.)
    • Grappling hooks
    • Boomerangs (Yes, I dig the Legend of Zelda, deal with it. This would allow players to collect dropped entities and perhaps knockback living entities when hit.)
    • Static knockback (This was part of 1.7 PvP, players got pushed back two blocks from a normal hit and five blocks from a sprinting hit.)
    • Aimable magic (Make it so players need actually have skill to attack players with spells.)
    I could think of more things, but I really should be spending my time studying instead of writing this thesis-long post. Take care.
     
  7. Ace

    Ace Celebrity Meeper

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    When selfishness takes over. You guys really want to stay in 1.8 because this 1.9 update will affect pvp? Seriously. The update is still in snapshot and may still have changes so just wait till we get the official update jesus.
    You usually say this like that the only PVP game is minecraft PVP good god. Can you drop it already?
    The arrows can be disabled just like some potions so there's no problem about it. Capes however, It seems like you don't like this "capes" too. I'm kinda viewing what you said as "Perks in Vanilla minecraft LOL."
     
  8. Lilstokes

    Lilstokes Celebrity Meeper

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    Dank misused meme.
     
  9. Methul

    Methul Popular Meeper

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    1. First off, for gods sakes could you please wait for new features to stop being added to the 1.9 snapshots before judging it.
    2. The elytra (the wings) don't allow you to actually fly, they just allow you to glide to the ground. Also the elytra will be relatively rare on large multiplayer servers and expensive. Additionally the elytra will benefit Ultimate more than they will other ranks anyways(I know this seems backwards, but let me explain). In order for the elytra to kick in, the player must fall a few blocks down, before the glide actually starts. Since you need to gain elevation before actually being able to use the elytra, most players will find it slower to use the elytra to travel as they will need to find a hill or tree, climb it and then glide off of it, just to go a small distance before eventually having to do the same thing all over again. Since Ultimates have /fly and can go travel straight up with it, it is much for effective for them to use the elytra and to enjoy the increased speed of travel with it. (I might also add that many people thought that horses were too op, but now they are seen as fine)
    3. The new purpur blocks are awesome.
    4. The new ender dragon fight and end is awesome.
    5. The two new crops are awesome.
    6. Shields and duel wielding is a great idea.
    7. Lingering potions are awesome.
    8. There is a bunch of optimization features (Now particles won't cause nearly as much lag as before)
    And the list is still growing...
     
  10. xXAdotXx

    xXAdotXx Bibliophile Extraordinaire

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    What I'm getting from all of this arguing is that the "good" Meepcraft pvpers are scared of change. Sorry guys, but what I see is that you guys are scared to not be good at pvp. But hey, no one will be good at pvp when this update comes out (if it does end up changing the pvp mechanics that drastically). Everyone is going to have to learn how to pvp again. Plus, how much time did you spend getting good at Minecraft pvp when you first started playing? It's not like you're starting from square one anyways.
    Trying to please the minority is very difficult. No matter what you do, there will always be someone on your tail about what you should have done to make them happy. Don't make judgments on 1.9 yet, because it's not even out. When it comes out, that's when we can make the call on whether or not it "ruins" pvp.
    If Meep decides to not update, even for a little bit, think of all the other things we'll miss out on. Back when I was first starting to play Minecraft, the most exciting thing ever was when Minecraft came out with a new update. I can't be much different than other first time players. There are other things that are in the update too. Dual wielding not only for swords and shields, but for pickaxes and torches. The end is getting a big face lift. So many other things.
    But anyways, why does it matter that it changes pvp? Are you guys worried of being bad at pvp? If you are confident enough in your pvp skills, you shouldn't be worrying.
     
    Ace, Deljikho, SillySilver and 2 others like this.
  11. legendcaleb

    legendcaleb Celebrity Meeper

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    I don't plan on derailing an argument, I don't care if English is your 1st language or your 12th language, what you said didn't make sense and I took it the wrong way

    Kind of weird that you would take what I said and insult me with it, but anyway, it's not selfish to not want to update, because I'm apart of the group it affects. I have an opinion and I'm entitled to it. I have not expressed it with toxicity as you say, nor have I twisted the words of another to suit themselves.

    I have never gotten banned for combat hacks, so will you please stop arguing that point, if you really want to know what I've been banned for here :

    Bank glitch abuse
    Parkour related hacks
    Illegal mod (damage indicators)
    X-ray
    Sex ref
    Caps

    Those are some of my bans

    I was banned for combat hacks by @shains but was quickly unbanned because the evidence was invalid and I really was not hacking , so no matter if you say it 20 times, it won't make it true.

    Please continue calling me :
    Pathetic
    Toxic
    "Worse than you thought"
    Ignorant
    Selfish

    Because quite frankly, it's pretty stupid to resort to insulting people. It's hypocritical to call me toxic when all you've done is throw names at me.

    PVP is the top priority of the update, so no matter what server it updates on, PVPers will have the top priority of opinion, because it affects them the most

    Please tell me where I said that


    EDIT : Oh, I got banned for kitpvp hacks on a public alt I snagged off the forums, and 15 minutes was the time I spent on it. Considering that was six months ago, and you still continue to call me fraudulent? I have never come on this server with combat hacks, and the only time was on that alt. For 15 minutes. It makes absolute ZERO sense to use that small of a time block to compare to my entire time on here.

    Honestly, whether or not I hacked or did not hack on that alt, I still am one of the best here, and I'm not trying to seem arrogant. You can ask a whole lot of people if I'm good or not, and even though I hacked for FIFTEEN MINUTES on a silly public alt, they'll still find me pretty good.

    So please, stop calling me a cheater when I'm not.

    Your logic : Well I lied to my parents back in the 4th grade, so I'm a complete liar and I never tell the truth

    SEE HOW SILLY THAT SOUNDS?

    It IS slander to call me a hacker, present tense. Almost to call me someone who did hack, because for the majority of the past I was not hacking, except for a 15 minute incident.

    I don't know why you're trying to use this against me, and trying to invalidate my opinion, just because of this one incident. My opinion is valid like any others, and it will hold weight whether you like it or not

    I say again : if you wish to further this, bring it into a forum conversation so this thread doesn't turn into a flame war I'm sure you'd like it to be
     
    Last edited: Oct 12, 2015
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  12. Ace

    Ace Celebrity Meeper

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    Then don't tell someone
    [​IMG]
    This is what I hate about you. You are full of ignorance for god sakes. You're telling me that people who you don't see often in minecraft PVP can't judge the mechanics. Have you ever considered the fact that some people who created the PVP system you're talking about doesn't PVP at all? Especially the PVP system that you're still using up until now? Still, you liked the PVP system that they made. Also, ask people "who actually pvp" really. You're telling me to ask these people who you team with every single day? Your besties actually. However, I won't try to argue about the mechanics especially with a hacker. oops....

    Edit: Let me add to the PVP system that you're talking about. Minecraft PVP isn't original. So you don't have to actually know the game in order to judge it.
     
  13. SirCallow

    SirCallow Legendary Meeper

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    I have tested the pvp aspect of the update as well. Instead of just left clicking and having some good armor, the 1.9 update makes pvp challenging and in my opinion, more fun.



    If meep does change to 1.9, I will consider pvping. Previously, I found that aspect of the game quite droll, but with the new update, I find it simply invigorating.
     
  14. andrewrobins

    andrewrobins My views are my own.

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    They need to complIn about something. They were scared of the terrifying 'Tall grass' not too long ago.
     
    Ace, Username, Draqq and 1 other person like this.
  15. Darke_Amethyst

    Darke_Amethyst Legendary Meeper

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    +1. I agree with this.
     
  16. Klitch

    Klitch

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    It'll be inconvenient for new players that can't join
     
  17. legendcaleb

    legendcaleb Celebrity Meeper

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    You don't pvp. 1.9 is the combat update, so it more drastically affects pvpers
     
  18. SirCallow

    SirCallow Legendary Meeper

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    I regularly play 1.9 in Survival, and I cannot see what the fuss is all about. It adds so many new customizable features to the game, and is perfect for minigames. It is also less laggy.