The new terrarium sucks. It does, okay. I have talked to tons of the people who play meep and almost all who actually pvp say it sucks. The invincibility is too stupid- people jump in and steal loot , then just get out. And no, don't "balance the invincibility", REMOVE IT. You ask pvpers what they want - then give them the exact opposite. The map is good- except the fact the ladders are not even good because it's hard to hit someone off them, and there's way too many. It worked so well when we had one , why do we need 8+? And before @leodavinci9000 says that the "terrain is good, and noobs can now farm" THIS IS COMPETITIVE PVP" not just some noob dungeon farming thing. If you want to fight , you better have god. If that's not your speed or you "Want to fight in iron" go to kitpvp, because honestly, it's annoying.
Snowman, really? What's the brilliant idea around that?
TDR , FIX THE MAP- REMOVE INVINCIBILITY.
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Best Posts in Thread: I'm going to be honest..
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My friend took this picture :
http://prntscr.com/853q0b
WHAT EVER HAPPENED TO THIS TERRARIUM? ITS ARGUABLY THE BEST MEEP HAS EVER HAD
1. It's open, it's flat, and it still has the aesthetics you guys go crazy for
2. Only 1 ladder, which is awesome
3. The multibiome theme that everyone craves
4. Nostalgia
5. Add this terrarium backSkythekid1526, benster82, Lilstokes and 5 others like this. -
it needs to have less plants, more flat terrain and no liquids at all. water and lava ruin pvp tbh
Adam34falcon, metr0n0me, SirCallow and 5 others like this. -
The terrarium wasn't made for what the majority used it for. It's original purpose was to provide a place for gods to fight-but it developed from terrible input from people like you, have tore it's original purpose and bent it so you could jump in without dying.Lemoh, Epicdude141, ryker26 and 3 others like this. -
"Why would you take out invincibility? It makes us die to god pvpers!" If you don't want to play for keeps or competitively, stay in your lane at /warp kitpvp. Snowmen who damage your armor while you're fighting? Why? WHY? W H Y? What's the point. Invincibility just lets players jump in and steal your loot and go up one of the 11 escapes. 11 escapes. 1 escape, 2 escapes, etc. Why 11 chances for someone to runaway? Terrarium is competitive, not a place for landonator to eat a gapple and run into one of the 11 exits, or for a noob to jump, steal your loot and get away in one of the 11 exits. Staff, you got the right idea with the terrarium except, you did mess up 1 part of the terrarium. By 1 part I mean you screwed it up so badly there's no point for any pvpers to even play on meepcraft unless they just want to kitpvp. Staff, you did 1 thing right, you listen to what we wanted, but you did it the way you wanted it. Do it the way the people WHO ACTUALLY USE THE FRICKING ARENA WANT IT. We don't need a terrarium to look aesthetically pleasing, make it functional. For example you make a town spawn. It looks beautiful, but its not suitable to be a town spawn. Kind of like the terrarium you so kindly gave us. I've said this too many times, put in the old terrarium and your problem will be solved. Why are you trying to test what kind of terrarium we want. Stop trying to make yourselves happy with the job you've done when it doesn't even meet our standards. The Competitive players want an arena that is large not tiny like this terrarium, we want 1 escape not 10 extra escapes on top of that. Terrarium is supposed to be for a competitive level of play, not for players to jump in and have a fun time with invincibility stealing the loot we worked to get by killing someone. I can't stress this enough. Give us what WE (PvPers) want not what YOU (Staff) thinks looks the nicest. A functional terrarium doesn't need to be super fancy, it needs functionality. Lets use another example. You build a beautiful computer with a very very nice tower, but you only have a pentium in there. I have no idea on what you guys think about when you think of a good terrarium, and trust me, I'm not the only clueless one. I'm 90% sure you have invincibility and 11 escape routes there to "even" it out to the noobs. Terrarium on meepcraft used to mean an arena. Now it means a daycare for 10 year olds so they don't get hurt and steal our stuff. I have no idea where this definition came up with you guys. Here's a massive suggestion. Add common pvpers that use the terrarium and ask what they want. I'm sure that they don't want invincibility, 11 escapes, a tiny arena with lots of water and tall grass and snowmen that attack you.
TLR: Staff, listen on what we have to say not what you guys want as a terrarium.Epicdude141, metr0n0me, SwagUnitedFC and 3 others like this. -
Last edited: Aug 17, 2015legendcaleb, reika, metr0n0me and 2 others like this.
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leodavinci9000, legendcaleb, Draqq and 2 others like this.
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Epicdude141, leodavinci9000, ryker26 and 2 others like this.
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There are no guidelines stating that the terrarium is for 'competitive pvp', in fact there's nothing anywhere stating that the terrarium is meant for a single type of pvp, why? because it's whatever the player makes it out to be. If said player wants to fight in god armour or if they want to just farm for gear then so be it. If you don't like how it currently is..go pvp 'competitively' in the wild or make your own arena, it's easily done. Just like you said, if that's not your thing then that's your problem - why limit an entire arena for a small group of players?
Adam34falcon, Zebo616, GroovyGrevous and 2 others like this. -
Epicdude141, Skythekid1526, legendcaleb and 1 other person like this.