I understand the thinking behind this thread, but the focus of the server shouldn't be on decreasing the number of worlds. As the server stands, the most important things for staff to do in order (other than tell us straight out themselves some of their plans) are: finish bug testing and implementing the new API, update the server plugins to 1.13 (and convert the world over), before whipping out finished implementations of suggestions.
It's frustrating to wait since the first two take so long, but these are the most important parts to implement into Meepcraft. Yes, the EULA needs to somehow be resolved (something the staff most likely are already trying to do) and the focus of the server should be first on the towny world with smaller updates after that to the currently working game modes and minigames. Freaking out that Meepcraft is dying, Minecraft is dying, the staff don't listen/respond, or anything else isn't helping and continues to drag us downward.
Want players to play Meepcraft? Then the developer staff need time to work on the list of priorities and we need to stop making Meepcraft sound bad. The server has reason to play it, but many people (including a good number of those who haven't been on the server in MONTHS) keep shouting out that the server should die and people shouldn't join it. Stop trying to kill off the server because it's starting to work.