@Toostenheimer towny and wild are meant to be together we just disable towny in the wild world like we did with the end and nether and parkour just another addition of towny and we don’t need a desperate parkour and wild servers it takes money to maintain those condense meep into a towny skyblock and creative server and we are good to go and be a better server
~ @CasualNuker
But how would you 'disable towny in the wild'? Towns' wild sections cannot be destroyed and only if you start a town and build from there. If you merge Wild and Towny into one, the necessary resources would be stripped, making some future towns unable to get the necessities they need to build. This may also affect Shops, since two worlds that have/use lots of resources mixed in one will cut down the count drastically.
And, just to keep note of this, I don't see any positive improvements from your suggestions. In a nutshell, this suggestion offers in lowering the number of worlds on the server + removing all mini-games and Airship. I don't see any ways on how to promote Meepcraft, and you tend to say this saves money. In what way? How do we save money from cutting the number of active worlds, removing our mini-games, and merging Towns and Wild into one? You need to add a bit more explanation, because just listing these off and saying it's "good to go" doesn't really help in explaining your suggestion.
---
Is there something you want to say?
I've only seen the number of players on the server hit up around the 40s at most and no higher. As I'm typing this, the current number of players online is 20. And I have Alex's comment to (kind of) back me up on this.
[ATTACH=full]29030[/ATTACH]
Unfortunately, I don’t think we’ll ever hit 200 players again.
~ @alex77034
Again, if there's something you want to say, type away.