Hello everyone! This is the first of a new format I am currently testing out to provide more detailed explanations of updates and raise awareness of the changes on the server. With that in mind, let's get into it.
TownyThe entirety of Towny has been updated. The following changes have been made.
The majority of towny messages have been updated to be more visually appealing.
- Messages
You can now purchase individual bonus plots in order to increase the maximum your town can claim. Using "/t buy bonus [amount]" will buy the defined number of bonus plots for 5,000 Meebles each. This exists separate from Nation Bonuses. You may purchase up to 250 bonus plots at this time.
- Bonus Plots
Towny ranks and titles now follow this chart:
- Town Titles & Levels
- Hamlet, Hermit (Mayor), 1 resident required
- Settlement, Leader (Mayor), 2 residents required
- Village, Chief (Mayor), 5 residents required
- Town, Archduke (Mayor), 10 residents required
- Large Town, Duke (Mayor), 15 residents required
- City, Deputy Mayor (Mayor), 25 residents required
- Large City, Mayor (Mayor), 50 residents required
- Metropolis, Lord (Mayor), 75 residents required
- Megapolis, Emperor (Mayor), 100 residents required
By default, all towny staff ranks now pay taxes except VIP. This means even mayors will pay taxes unless they have this town rank. This has been added to allow for more flexibility for towns to work with.
- Taxes
You can also now set a price to teleport to your town spawn with /t set spawncost.
A new nation rank has been added! The "Lord" rank has access to:
- Ranks
- Nation Titles
- Nation Broadcast
- Inviting Towns to a Nation
- Kicking Towns from a Nation
- Granting Nation Ranks
- Managing Nation Relations
Outposts can now be named! By setting a plot's name with /plot set name [name], using /t outpost [name] will take you to an outpost with that name.
- Outposts
Nations now have the ability to set their own spawnpoint anywhere within their capitol city. They may also set a board message.
- Nation Spawns and Boards
JobsMultiple jobs have been adjusted, as well as changes to perks.
The Lvl 50 Adventurer has been added as permanent fire resistance.
- Adventurer Level 50 Perk
The Lvl 100 Digger has been added as permanent haste.
- Digger Lvl 100 Perk
Vein miner now increases the amount mined per break as you level up more.
- Vein Miner Adjustment
Gravel now pays the same as sand for the digger job. The Exp formula has also been increased to be more difficult.
- Digger Adjustments
General EconomyParkour Prizes have been buffed to as follows:
- Parkour
- Jungle - 7500
- Grotto - 8000
- Cactus - 10000
- Balloon - 12000
- Flower - 14000
- Airport - 17000
- City - 20000
- Stronghold - 20000
- Countryside - 20000
- Chillroom - 35000
Boomo prizes have been buffed to 5000.
- Boomo
Halo TDM's prize has been buffed to 1500 per win.
- Halo
The /warp shop has been updated. The purpose of this update is to set the maximum and minimum prices for the economy.
- Shop
Hope you enjoy all of these updates!
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Hi there Guest! You should join our Minecraft server @ meepcraft.com
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We also have a Discord server that you can join @ https://discord.gg/B4shfCZjYx