UHS, or Ultra Hardcore Survival has no players in it but has lots of potential. I found that it could be a more fun (but a lot harder) version of factions, but is missing some key factors. There is no suspense, competition, or reward/purpose. Here are some things I believe we should add to make the game more popular (I know some of these are already on trello).
Competition: I believe we should add a leaderboard like we had in kit for most kills, and longest survival. More players will want to play just to see their names on the leaderboard. Also maybe there could be a supply drop (like wild) except there will be lots more mobs around it. Multiple people might go after the supply drop, or it might make a tricky adventure.
Suspense: If you have ever played factions on a big server, you would understand. You walk outside your base, knowing there is a chance that someone is going to come and attack you. It makes the game more fun though. I suggest that we make the map smaller, because it's way to big to come across anybody or make a UHS spawn and add /random. The Spawn could tell people how to play and what UHS is about and maybe contain a small starter kit. Some people will chose to find a place for their base near spawn which will make it harder. Also we just need more players. I think it will grow, if we implement these suggestions as people will invite their friends to play, so they can get a tpahere back if needed.
Reward/Purpose: Currently there are barely any ways to make money off UHS. This is a reason why a lot of people won't play. I suggest we add the auction plugin that we have in skyblock, to UHS.
Commands that should be added:
All jobs (jobs don't work in UHS)
/bal
/pay
/server
/tcb & /tca
/ach and create achievements
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