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Skyblock Challenges /c reset

Discussion in 'Denied' started by Ace, Jan 19, 2018.

  1. Ace

    Ace Celebrity Meeper

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    Alright so back in the day we have this command which resets all your challenges. People were able to do this every week. I'm suggesting to bring this back because right now, there's literally no way to make money (Skybucks). Sure you can sell items but if there are no players playing the game mode, there's no way you can make money. People who have spawners are making huge amounts of money here while people who don't barely makes any. Yes I do know that the spawners are coming back (this will probably take a very long time) but still, it would require us a lot of money just to buy ONE spawner.

    Now before people say that "this will pump more money in skyblock eco" the spawners that were provided were already pumping in so much money in the eco. Besides, doing /c requires you to sacrifice materials in order to finish the challenge there's really no reason to not add /c reset back.
     
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  2. Vexmae

    Vexmae Royal-Tea Staff Member Mod Media

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    don't see a reason not to, +1
     
  3. riri30

    riri30 Retired veteran

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    I’d be up to adding prestige levels, with harder challenges based on the first ones, available one you finished the first series, though the same challenges are so easy that the exploit would be ridiculous. It’d also be cool to see intersting items as reward in the higher tiers of the challenges, because unlike the iron golem spawners, everyone could access them but through hard work and effort, and it would balance out the skyblock economy and unfairness, which is what @Kling suggested in a past thread. I’m thinking of items such as the Sell-Wand that T3K implemented but only few people have access to, perhaps some armor and custom enchants.
    Also, money isn’t really a fundamental need in skyblock, it’s just a luxury. You can make it extremely far without a dime, if you spend your challenge rewards wisely.
     
  4. Ace

    Ace Celebrity Meeper

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    I hate to break it to you but as of now, obtaining these spawners are through pure luck. They are inside the lucky crate at the moment which pretty much ruins the economy even further because of the shop that we have right now.

    I hate this because this pretty much furthered the gap between new players and rich players. This skyblock pretty much removed the challenge for rich players and made them even richer. I'm up for the idea of making this available for everyone though.

    If you are in single player then it isn't. However, if you are playing a multiplayer skyblock, money is important here. Trust me, I've played skyblock for a very long time and I've seen new guys losing their first lava bucket and asking where they can get another. I've always told them that they can just grab it with a bucket though.

    I get this but sometimes you need more materials than you could possibly have. This is why we have the shop system. If we don't have ways of making money, there's really no point for the shop system right?

    I do understand that the rich guys here are rich because they played the game mode for a while. However as of now, no matter how much dedication a player has put in, there will always be a huge gap between the rich players and the average players. The Shop that @KlutchDecals implemented back then was really good. I really don't understand why that shop was replaced.

    The issues that we have in Skyblock right now are;

    You are unable to obtain villagers.
    - You can't convert zombie villagers because they are not being affected by potion of weakness.
    - There's no challenges that gives you villager spawn eggs.
    - Without Villagers you can't really make an iron farm or a villager trading system for your island.

    The shop system (Merchant) favours the people who bought spawners heavily.
    - You have materials here that are easily farmable through afk'ing that sells for a lot.

    We don't have /feed
    - This is important here because we have quite a bit of animal grinders which contributes to the lag.

    Mcmmo
    - Mining ores does not even grant you exp (It did when I started playing again but after a couple of days it just stopped).
    - The Treefeller from Woodcutting doesn't work as intended. We can't cut trees instantly even if its just a 1x1 tree without any other tree nearby.
     
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  5. CluelessKlutz

    CluelessKlutz Badmin

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    Denied, the challenges are being reworked to resolve the issue.
     
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