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Mob Card Changes

Discussion in 'Completed' started by builderjunkie012, Jul 18, 2021.

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Card

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  1. builderjunkie012

    builderjunkie012 Celebrity Meeper

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    I like mob cards. The idea of getting rare/unique drops from killing mobs is a great way to incentivize hunter roles and keep things fresh.

    A couple of complaints from the community is that they clog the inventory and will inevitably lose value over time.

    Complaint #1 can be addressed with a dedicated mob card inventory (I know that /chest works fine, but hear me out).

    In terms of depreciating value, I'd propose a cosmetic set unlocked by turning in mob cards (or sets of mob cards) in return for mob-themed cosmetic items. This not only adds an item sink for mob cards, but also creates demand for cards past a collector's novelty item.

    I think that these two proposals can be introduced in conjunction with one another. A card inventory can double as a collection page to view owned cards as well as missing cards in a particular set and can serve to streamline implementation of a collection system.
     
    EllieEllie and Adrian like this.
  2. Adrian

    Adrian Epic Staff Member Administrator

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    Mob cards will be removed!
     

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