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make /warp wild more exciting! // Heads!

Discussion in 'Denied' started by Khafra, Feb 23, 2016.

  1. Khafra

    Khafra Celebrity Meeper

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    - When a player finds diamonds, show a chat message for people in wild that says "PLAYERUSENAME has found #DIAMONDS at X:__ Y:__ Z:__!
    - "Bounties" in wild. When you set a "bounty" it will give the coords of that player to everyone in wild and a reward.
    command; /bounty set PLAYERUSERNAME REWARD
    - A compass. Holding a compass in hand and right clicking will tell you who is the closest player to you and how many blocks they are away. Cooldown: 1 minute, cost: 1k
    - Dying. No /back allowed
    -Return dying. In spawn only if you do the command, will return you to your death for a cost and a percentage of your items.
    command; /returndeath, /return or /cancel
    - Player ore mined detector. Detects how many ores have been found by a person, only staff can access. Replacement for anti-xray.
    - Death coords. Tells the wild where a player has died.
    command; /deathlist
    message; PLAYERUSERNAME has died at X:__ Y:__ Z:__! Click >>here<< to see their items!
    -- click >>here<< will show the player's inventory
    ------------------------------------------------------------------------------------------------------------------------------
    Heads!
    Allow all heads to be sold to the shop based on rank:
    Head prices all start at 1k. If a lot are sold, the price decreases, for every week a player's head doesn't get sold it raises 1k. If the price>25k then the head price will go down to 1k.
    Selling a head will notify the person if they're online.
    A person can not sell the same person's head more than
    -----------------------------------------------------------------------------------------------------------------------------
    Donations!
    Allow a person to put an optional "Rank seller" option when buying a rank. Will put a "Thank you!" message in shout (no reward, just to thank the ranksellers)
     
    KaiUsesThis and Cherrykit like this.
  2. Cherrykit

    Cherrykit Being myself

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    +/- This could spam chat, maybe a command which would show the last places diamonds were found?
    Nice idea, but add a minimum bounty so you cant just get a persons coordinates by putting a 1 meebles bounty on them (maybe 10-15k?) +1
    +1, maybe a special compass which can only be found in the supplydrop chests?
    Hmm, I like the idea, but it would be taking away a donor perk and replacing it with something that needs to be payed for. Also, I like using /back not only when I die, but to quickly switch between towny and wild without having to set a home. -1
    Hmm, depending on how useful this would be and hos hard to implement, +/-
    This would be interesting, but as clearlag removes items they might not be there anymore once someone gets to them, +/-
    Seems like an interesting idea, however I don't quite understand the 25k part, could you explain that in more detail?
    This is a nice little detail, but people might write other things here instead, +/-
     
  3. Chickenator

    Chickenator Popular Meeper

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    -1 the point of wild is for new players to gather resources, meaning most players in wild will not be able to defend themselves against anyone hunting them. Keep it a place for resources not for pvp.
    --- Double Post Merged, Feb 24, 2016, Original Post Date: Feb 24, 2016 ---
    As for the ones that do not tell coords or promote pvp in wild I'm a +1. And a +/- on death coords
     
  4. Khafra

    Khafra Celebrity Meeper

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    Bounty: I meant that
    Compass: no comment
    /back: it's only removing it in one world, and losing your items is part of the game. Having no worries makes the game less boring.
    heads: So a person can't go on alts and wait a year, having a head worth 52k and repeating it.
    Then we should just disable pvp in wild, it's not any fun if there isn't danger involved.
     
  5. ajlpikachu

    ajlpikachu Celebrity Meeper

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    Well, this is a problem for me. I agree with the no /back, bounties, and ore tracker.
    However, I must disagree with the compasses, coords tracking, and heads.

    The reason why is that if compasses are located to only supply drops, a large amount will go straight to those that can /fly. Don't try to argue this, a majority of supply drops are snatched up by people with /fly, me included. This can allow for people to abuse. If we make it like one use or something, I'm fine with that but multiple uses makes it extremely easy to abuse.

    The coords tracking is for a similar reason. The fact is that Wild is primarily designed with resource collection in mind. I'm fine with the PvP aspect but I think it is unnecessarily unfair to those that do not have the resources to fight against people in God Gear hunting them down with their coords or compass.

    The heads are also extremely unfair as people can stockpile heads until on the 25th week and mass sell them all. Furthermore, players will be farmed in Wild just for their heads. If we could create a plug in that can limit this or even make gaining heads in Wild harder, I'd be fine with it.

    So overall, I'm a +/-. Maybe you can explain on how to nerf and make sure that these features are not abused?
     
    Cherrykit likes this.
  6. Cherrykit

    Cherrykit Being myself

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    In that case I'm a +/-, its an interesting idea but I think other things are more important as you can always sell heads to other players.
     
  7. adlovesdogs

    adlovesdogs ex-staff <3

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  8. CluelessKlutz

    CluelessKlutz Badmin

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    These have been deemed unnecessary. Denied!
     

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