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Is Meep's economy suffering from hyperinflation?

Discussion in 'Debates' started by CryogenicNewt05, Apr 18, 2018.

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Is Meep's economy suffering from hyperinflation?

  1. Yes

    9 vote(s)
    50.0%
  2. No

    9 vote(s)
    50.0%
  1. CryogenicNewt05

    CryogenicNewt05 Popular Meeper

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    Is Meep's economy suffering from hyperinflation, and what can we do about it?
    Discuss.
     
  2. XxNine_TailsxX

    XxNine_TailsxX Legendary Meeper

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    Yes, it always has and always will be. There's is nothing you can do about it as long as money is constantly being created out of nowhere.
     
    Courtneyyy and FamousZAmos like this.
  3. lanekids40

    lanekids40 Popular Meeper

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    ^
     
  4. twomoo1119

    twomoo1119 Celebrity Meeper

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    Print Money

    It always works

    Never an instance where printing more money hasn’t solved inflation
     
    bloodyghost, Marshy_88 and lanekids40 like this.
  5. CasualNuker

    CasualNuker Celebrity Meeper

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    I say base the eco off of a job system and set 500 mil in eco and use jobs out of that
     
  6. KyloMeep

    KyloMeep Mipha's Grace

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    *cough* Voting *cough*
     
  7. CasualNuker

    CasualNuker Celebrity Meeper

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    Yes voting is bad but it can’t be stopped
     
  8. FamousZAmos

    FamousZAmos Popular Meeper

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    actually nerfing voting exists, so actually: it can be stopped!

    ask clue but he'll say "api update"
     
    cooey, Courtneyyy, Bloopers and 2 others like this.
  9. iPolarFlame

    iPolarFlame Popular Meeper

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    Dont have to nerf the voting, just the rewards. When 1 or 2 people win 100k from voting each day thats when it gets bad. If 100 people vote per day thats 400k added to the eco plus what they win from using keys (selling them doesnt inflate the eco). What Meep needs is a better way to get money out of circulation. Some examples of this could be adding certain mini-games where you pay 100 meebles to enter, it takes 6 people to start, and you win 400 meebles. Something to cancel out the money being gained from nothing.
     
  10. smk

    smk Celebrity Meeper

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    Hyperinflation isn’t the problem. Players will complain if there is no way to make guaranteed money, so server side paying money is required to some extent. The only issue is when people undercut others to the point items are worth nothing when the economy is growing. Take for example, god picks were 4500 per about a year ago, when the eco was like 100mil+ less. Now god picks are like 3750, and only because of a few of us upping the price from 1k-1.5k this last week!

    The easiest way to help make items more valuable? Set up a shop where you sell a product for a price considered “expensive” and buy for a price that is worthy of people only selling to you instead of selling for less. For example, I started buy diamonds for 150 per for a while, so no one sold their diamonds for 80 per anymore. And by now, the eco has now adjusted and diamonds are closer to 100 per.
     
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  11. Marshy_88

    Marshy_88 Celebrity Meeper

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    germany-suffers-hyperinflation-1923-colorized-a-golden-book-bugs-bunny-22633503.png
     
    Enron and FamousZAmos like this.
  12. Deinen

    Deinen S'all Good Man

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    How many people join the server to look at the economy and decide "Nah" the economy is out of whack?
     
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  13. CasualNuker

    CasualNuker Celebrity Meeper

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    I say wipe all players over 60 days bal and also town upkeep gets rid of quite a bit daily
     
  14. twomoo1119

    twomoo1119 Celebrity Meeper

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    Perhaps dianonds are justfairly worthless atm? I mean of vourse they have value however pretty much all tools that most people use are god vote tools and that means that you wont be spending diamonds to make them. Normal diamond tools are comparatively terrible, slow and break fast. Most diamond users are newer players that don’t want to spend much on them. The main reason diamonds are valuable is because everyone agrees they have value and the supply of them is fairly limited.
     
  15. FamousZAmos

    FamousZAmos Popular Meeper

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    Nerf voting -> less god tools
     
  16. twomoo1119

    twomoo1119 Celebrity Meeper

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    +1
     
  17. lanekids40

    lanekids40 Popular Meeper

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    we were talking about warping plugins if you want the context
     

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  18. smk

    smk Celebrity Meeper

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    It doesn’t fix inflation, it adjusts the eco so that items have a more reasonable numerical value.

    If there is 100mil in an economy and a god pickaxe brand new sells for 4500 meebles, then in a 200mil economy the price should be 9000 meebles, assuming there is no massive changes in supply/demand.

    Instead, the economy has grown, and the prices have dropped I don’t think the diamond price was appropriate for the eco, so I raised it. The same has happened with rank selling atm.

    Edit. I think we’re looking at different topics. I am not trying to help counteract inflation, I’m trying to counteract the loss of item value, which is more important imo
     
  19. Summers

    Summers Hot Meeper

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    No, its suffering from lack of players. And lack of development.
     
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  20. FamousZAmos

    FamousZAmos Popular Meeper

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    """"""""""""""we're working on the api update"""""""""""
     

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