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Best Posts in Thread: FIX PARKOUR!!!

  1. Dockson

    Dockson Celebrity Meeper

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    Weeeell...

    1. Good job on finally adding a wall after the first checkpoint in the Ultimate Ice parkour, but atleast make it visible, not a barrier blocks wall. (R.I.P Shortcut)

    2. Good job on tweaking the very last bit of Jungle parkour... for whatever reason *shrug*

    3. The cactus parkour, *sigh* enough was said already, but let me poke just a little bit more. What was wrong with the old Cactus parkour? Why was it needed to "grief" it to render it unusable and then implement that poorly developed new course, that was closed shortly after and has been sitting like that for, what, 3 months now?

    4. Fence/wall glitching. Brilliant, not sure how you managed to make this glitch pop-up but it is REALLY annoying.
    -> there is one fence jump at the Spawn parkour, any sane person, that is new to the server would probably give up after being glitch-returned-back a few times This was fixed by removing the fence post, yeah... that is not going to help the bigger picture.
    -> there was a shortcut in Village (Countryside) Parkour, that is now unusable due to this glitch (Erm... good job, I guess?)
    EDIT: This

    -> And a little bit more to Village Parkour, as RAZR already said, it is pretty much not-doable unless you spend an eternity trying to make a wall jump in the cobble tower.

    5. This has been around forever: The jumps from an edge/to an edge of a block returning a player to his previous position, or even better, mid air - lovely.


    So that is that, feel free to check trello.com for other parkour related stuff which I would mention if it wasn't for that page.
     
    Last edited: Jul 4, 2015
    Markosiason, cooey, RAZR2272 and 2 others like this.
  2. RAZR2272

    RAZR2272 Well-Known Meeper

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    In parkour, as you probably already know, it's extremely in need of fixing. For instance, the checkpoint inside of the sandstone skyscraper has a broken heal sign that when clicked said 'this sign is ready in 0' if clicked again it says 'this sign is ready in 4' this means you can't heal and the checkpoint is before a survivable drop that leaves you on low health so I found that when I teleported back to the checkpoint to heal and try again it wouldn't work and I had to wait to heal naturally before re-attempting.

    Another example of a parkour needing fixing is village. It is widely known on Meep that village parkour is 'The Impossible Parkour' or 'The Hackers Parkour' this is because the jump from the second house to the tree is impossible as the jump is one block short thus meaning nobody who refuses the risk of hacking (including myself) has managed to claim the prize money or venture beyond the second building.

    And finally, the cactus parkour. I don't know the reason why myself but it has been closed for several months and even after fixings and constructions of other things it has been neglected.

    I would just like to say I am not trying to cause any arguments with this but I just want to suggest parkour is fixed instead of being ignored like a failed experiment because people like parkour and play it regularly.

    Thank you for taking the time to read this =)
     
    Markosiason, cooey, SX1 and 2 others like this.