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Custom Town Ranks

Discussion in 'Denied' started by The_Unkown675, Sep 7, 2015.

?

Should This Be Added?

  1. Yes

  2. No

  3. Maybe

  4. I don't really care

Results are only viewable after voting.
  1. lordusan

    lordusan The true #DarkKnight

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    Gamma actually :p
    +1, but it would be really hard to code
     
  2. Jwarian

    Jwarian Celebrity Meeper

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    giving people the ability to modify permissions in it self is messy, i think rather than the joke of towny epsilon or whatever the name may be, we should just come up with a better list of town ranks and have staff implement them.

    if i remember correctly fuzzlr was totally willing to do this last time he was on the subject, what we lack currently is a well defined list of additions/alterations, if anyone actually wants to make progress on this, fire up a new forum thread and make a well written suggestion titled "town rank alterations/additions"

    i mean yea, being able to have cool custom town ranks is nifty and all, the amount of work vs the payoff is simply not worth it, especially when we can get admins to manually create new town ranks, they would just be universal across the world and not specific to each town.

    i suggest forming a list of 5-10 town ranks, if you can't create enough variability and versatility with 10 ranks, you're thinking about useless stuff/ranks

    i think a much more prudent alteration would be to allow certain town ranks to be given to players who don't live in the town, i.e. plot clearers or VIP visitors who could access town owned plots without joining.... etc
    this would also bring back an actual use for the whole "ally" tree of plot permissions.

    but giving individual town by town custom ranks is just a pile of data that doesn't need to exist, and a whole bundle of issues staff do not need to be modreq'd about.

    and for the record world-wide custom towny ranks can be created simply by modifying towny.cfg and literally any command permissions can be given to them within that document.
     
    GroovyGrevous, Deljikho and SJP like this.
  3. Deinen

    Deinen S'all Good Man

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    The only reference to a third towny in this suggestion was in the form of, a customized towny, or MeepTowny.

    It's like, opening a hamburger place in a city with 25 other hamburger places. But then you suddenly begin to put bacon and cheese on your hamburger, separating your business from all the other businesses doing exactly the same thing as you. Specifically, a third towny would be ideal, if and only if MeepCraft invested it's resources into a new type of towny game-mode, as opposed to mini-games, new spawns, etc. This is solely because 90% of donations are towny related, for towny, due to towny.

    However, towny is much the same as it was years ago, minus peripheral additions. That isn't inherently bad, but every game has a life, there is a point where players find it fun, and a point where they no longer do that. So I think that just adding in more ranks, doesn't fundamentally change the way towny is played. There is a lot of mega-servers out there with sub-par towny game-modes, it seems like easy pickings if we had something familiar yet new they can explore.

    Which is why I said, this suggestion is a great idea, if MeepCraft decides it wants to heavily invest in it's towny system. People asked questions about what would happen if there was a new towny, and I said put it in a third world until people migrate over to the new towny. All really hypotheticals.
     
  4. Jwarian

    Jwarian Celebrity Meeper

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    the only third towny world i would ever move to would be that situated in an amplified map once minecraft 2.0 comes out
     
  5. Historicmush

    Historicmush Popular Meeper

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    I personally would love this idea and give a huge +1 to it.. But people can abuse it and it would be like one of those faction servers when all you see in their faction is huge bold and colorful letters.

    People can also make ranks that are cuss words.

    For now -1
     
  6. The_Unkown675

    The_Unkown675 Celebrity Meeper

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    Hmm, time for some editing.
     
  7. Muunkee

    Muunkee Legendary art supply hoarder

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  8. The_Unkown675

    The_Unkown675 Celebrity Meeper

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  9. Muunkee

    Muunkee Legendary art supply hoarder

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    I wouldn't really so call them 'perks.'
    I mean the point of town ranks is the ability to help out in a town. If I don't have enough perms to sufficiently do anything at the lower ranks, there's no point in the lower ranks at all.
    If I'm a recruiter, can't do /plot fs, I either miss out on residents or have to make them wait.
    If I'm a builder and I make a mistake, I can't break it (pretty sure). Like wat.
    You should be able to trust your staff, or not make them staff. the point of being a town staff is to help.
     
  10. The_Unkown675

    The_Unkown675 Celebrity Meeper

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    You can, idk why they can but they can so.

    Recruiter, ehh, idk, it should be the mayor's or co's job to keep plots open for new residents.
     
  11. sportsfan12123

    sportsfan12123 Well-Known Meeper

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    I think that this might be a challenge to implement but if it is successful this would be awesome. I think it would attract many more people to the towny community and overall it would benefit the server. This would also make towny more interesting.

    +1
     
  12. KlutchDecals

    KlutchDecals The Real Ironman Elder

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    Added to trello. =]
     

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