Player Retention is very important, for multiple reasons:
1) Increases the effectiveness of our (currently) limited advertising
2) Increases overall player count, which increases votes and donations, which gets us more noticed
3) More players make for a healthier eco
I suggest that:
1) Increase the meebles given at start to $7,500, but only AFTER you complete /warp tutorial. New players should be reminded every 15 minutes that they should do the tutorial to claim their meebles. Add a Quiz at the end of tutorial, so that they know about the commands before they claim the meebles. Also, update the tutorial to include the new commands such as /astools.
2) Put Tutorial within new spawn's build itself rather than make it a seperate world, so that it doesn't look as dead as it does currently.
3) Make all players show up when you TAB, but differentiate players in different worlds. This gives new players the feeling that the server is alive and thriving.
4) Each world should have its own spawn and tutorial to teach players how to play in that specific world.
If not able to make a systematic change, why not add in incentives to helping new players? This can be done now, without any tech required. If more people help newcomers, they'll be more likely to stay and eventually donate.
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Hi there Guest! You should join our Minecraft server @ meepcraft.com
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We also have a Discord server that you can join @ https://discord.gg/B4shfCZjYx