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Infected Bugs and Suggestions

Discussion in 'Denied' started by Peero, Jun 28, 2015.

  1. Peero

    Peero Celebrity Meeper

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    I've been playing infected a lot as many of you have seen. I've come across my fair shair of bugs. Here are some of the bugs and some suggestions I found and thought of. Most of them are probably already fixed or being worked on or staff at least knows about it:

    Bugs:

    Invisible Players- This only happened once to me, but I was playing and there was a player everyone else could see, but I couldn't. I would just be getting hit randomly. I relogged and it was fine after that but it is still a problem that they were invisible

    GUI Glitch- I'm pretty sure staff already knows this, but sometimes the GUI disappears. It can be fixed by relogging but it is annoying if you are in a game and don't want to relog and lose coins.

    Human count wrong- This happens pretty often. Usually it happens as someone joins infected. The Human counter in the GUI counts wrongly. Lets say there was 1 player left and someone joined, sometimes the counter would say 2 humans left. Doesn't affect gameplay that much but it is annoying when you think there is more players then there really is.

    Suggestions:

    Achievements- Achievements were added recently and are awarded to players after each game. It says it in chat. But when it says this, the chat becomes very spammed with the red writing and the whole chat is just spammed to the brim. Maybe make it so that you only see your achievements or maybe a different color. Also, maybe add a list as another option next to donate, vote, and shop. These are just suggestions. I know it is new and this is to help it.

    More Maps- Not sure if the arch's are working on this or not but the same 4 maps are getting boring. I made some ideas for new maps:
    • Space
    • Hospital
    • Desert
    • Ruins
    • Nether and End
    • Heaven
    • Mars
    • Tundra
    • Dinosaurs
    • Future High Tech Age
    A infected coins to meebles transference system - I'm pretty sure this is being worked on but it would be cool to have some sort of transference system. Like 1 infected coin is 30 meebles? With players, coins are usually 30-50 from what I've seen.

    Friendly Fire- Survivors can hit eachother with frags and grenades and kill eachother. It is very annoying and people on your team just troll you by killing you. If there is a way to make friendly fire off, that would be great.

    Thank you guys for reading! If you have any other bugs or suggestions then just say. I'm pretty sure a lot of these are being worked on by staff but just wanted to bring it to their attention. Bye!
     
    Last edited: Jun 28, 2015
    GroovyGrevous, SX1, Splasho and 5 others like this.
  2. SaracenTheLeader

    SaracenTheLeader Popular Meeper

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  3. Peero

    Peero Celebrity Meeper

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    Boop
     
  4. electricdonkey35

    electricdonkey35 Popular Meeper

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    This sounds like a very good idea :) +1
     
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  5. Splasho

    Splasho Celebrity Meeper

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    Also they need to stop survivors hitting each other with nades. I got hit by someone and died of fall damage.
     
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  6. cooey

    cooey Legendary Meeper

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    this too

    +1
     
  7. Peero

    Peero Celebrity Meeper

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    I'll add that.
    --- Double Post Merged, Jun 28, 2015, Original Post Date: Jun 28, 2015 ---
    Bump
     
  8. SX1

    SX1 Celebrity Meeper

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    Maybe 1 coin = 2 meebles?

    You get 68 coins (or around that per game.) making it 68 - 136. 1 coin = 30 meebles is extremely op. (I know this is just the idea and the whole point is to transfer meebles which I totally support)
     
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  9. TheRealWoohoocheese

    TheRealWoohoocheese Celebrity Meeper

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    The afk glitch also, if your marked afk, then players are unable to kill you, even after un-afking.
     
  10. Deinen

    Deinen S'all Good Man

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    @usubzero would be the best person to perhaps impart this thoughts on the suggestions and bugs here.
     
  11. icoolguyi

    icoolguyi Popular Meeper

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    +1 good idea maps are boring and im also getting killed by invisible players sometimes
     
  12. Dat_Coffee

    Dat_Coffee Popular Meeper

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    Map idea:
    The current Meep spawn, but old and broken down and dilapidated looking. Sort of post-apocyliptic-y like the current maps, but a post apocyliptic version of the spawn.
     
  13. n00bslayer_99

    n00bslayer_99 i like kebab

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    When I'm human the mobs are always invisible to me for like 20 seconds every time they respawn.
     
  14. Splasho

    Splasho Celebrity Meeper

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    That means if an elite was a survivor and survived they would get 6000.
     
  15. Peero

    Peero Celebrity Meeper

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    It was just an example. the point is a coins to meebles transference.
     
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  16. Killdogx

    Killdogx Celebrity Meeper

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    architect, let's get to work
     
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