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Using 200 Vote keys Results

Discussion in 'Discussion' started by Summers, Feb 5, 2018.

  1. Summers

    Summers Hot Meeper

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    Rare items:
    Fly Crate key x1
    Type X Axe x1
    Villager Tamer x1
    Type X Pick x1

    Results:
    [​IMG]
    Cash total: 457500


    Screenshot of keys:[​IMG]
     
    cooey, riri30, SuperDyl and 2 others like this.
  2. ZestyWheathin

    ZestyWheathin Celebrity Meeper

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    Disguises are unsurprisingly common
     
    SuperDyl likes this.
  3. smk

    smk Celebrity Meeper

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    93 of 200 were dis/haste notes. That’s garbage considering the odds on dis notes are like 10% or something
     
    cooey, Lilliya, metr0n0me and 4 others like this.
  4. lanekids40

    lanekids40 Popular Meeper

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    can people please stop complaining about the amount of dis notes you get from the vote crate. not every reward should be good or else the vote crate would ruin the eco more than it already has. yea it sucks when you get 4 dis notes but its not the end of the world. there is always tomorrow.
     
    NinjaRoxy likes this.
  5. CasualMow

    CasualMow Celebrity Meeper

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    this actualy needs to be fixed baddly
     
    evilalec555 and ZestyWheathin like this.
  6. SuperDyl

    SuperDyl Popular Meeper

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    It's simple loot crate mechanics:

    a. Loot crates must have some great loot
    Just like the lottery, someone is far more interested in a risky, extremely valuable prize then a safe, low risk prize. If this were not the case, people would put their money into savings instead of lotteries.​

    b. The player is rewarded every time
    There's a reason not everyone likes solitaire: people don't like losing. Instead of losing, you always get some sort of interesting prize, exciting particles, a song, firworks, messages in chat, and a rotating wheel of fortune.​

    c. Loot boxes are skinner boxes
    A Skinner box is a system where someone or something is rewarded for completing a task, but only randomly. If someone is given satisfaction for completing that task every time, they would stop doing the task at some point. Instead, making it so completing the task only provides satisfaction at random makes it more interesting.​

    This all means that the vote crates must have disguise notes or an equivalent value item, or they don't function correctly. The system is meant to reward every time while not allowing the player to be content with their rewards, preventing boredom.​

    If you want disguise notes replaced, you need to come up with a same value replacement.​


    Second note: vote crates are not ruining the economy.

    If I am correct, @KlutchDecals has been in charge of the economy. If you have been watching the economy for the last year, you'll notice a rise and fall with v-shop prices, usually with diamonds being the center of price fluctuations. Diamonds are the most important resource to Minecraft players so they are most subject to affecting the value of all other items. Over time, the value of diamonds in the v-shop drops until reaching the cheapest chest shops at pwarps. After this, a second good has the same trend occur in the v-shop.

    Interestingly enough, the drop in v-shop prices compared to chestshops correlates with a large addition of new pwarps and shops (theorizing can be done separately on this later). This time also becomes a mad rush on the v-shop as huge quantities of items change hands at lower-than-average v-shop prices.

    The v-shop eventual moves back to its mostly dormant state after a rich player buys out all cheap diamonds in the v-shop to dramatically raise the value of diamonds. As for the pwarp chestshops, they either live on being tended for or die out as players stop keeping watch over their shop.

    This cycle creates diversity, excitement, and refreshes pwarps. Raising the amount of money in the economy inflates prices, which makes old prices appear to be much cheaper to the average player. Thus, the vote crate system's rewards were greatly increased to spur another one of these cycles. It worked. The number of new pwarps increased by 20-30%. The inflation on diamonds created excitement for large amounts of diamond trading.

    It should be noted that this inflation wasn't harmful to the abilities of the players. The value of diamonds moved from being 140 meebles per diamond to 165 meebles per diamond and dropping. This is an increase of 18% for the value of diamonds, yet players on average are recieving over 20% more meebles from the changed system than they would have had before.

    Also, it's generally accepted that inflation leads to more money circulation. It's not the solution I would have gone for, but if the staff were wanting a quick reboot to the cycle, this was one surefire way to so so.​
     
    smk likes this.
  7. PseudoGod

    PseudoGod Celebrity Meeper

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    So basically garbage?
     
  8. lanekids40

    lanekids40 Popular Meeper

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    so what your saying is, you watch game theory?
     
  9. SuperDyl

    SuperDyl Popular Meeper

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    And Extra Credits...

    When I saw the Game Theory about loot crates, I already knew a fair bit about them, because they mainly act as skinner-boxes, a favorite topic of the Extra Credits team. Based on this thread, I figured the Meep community didn't understand why disguise notes were important to the vote crate system, so I elaborated.

    I would say disguise notes are practically useless, but useful enough that you can't complain too much for getting one. I wouldn't mind them being generally replaced (except @Fuzzlr disguise notes) but any replacement for them would be allowed to be slightly better.
     

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