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Fee charged when teleporting to certain pwarps.

Discussion in 'Denied' started by riri30, Oct 22, 2017.

  1. riri30

    riri30 Retired veteran

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    So, pwarps are a big thing on Meep.
    Many players use them and others own them.
    Since the upkeep is very expensive, I suggest, like when teleporting to certain town spawns, a fee is charged to the player who teleported.
    This could be a toggleable feature, and the fee could be a set price.
    Before teleporting to a pwarp charging the players, a message should come up, warning them, and asking for confirmation.
     
  2. MeepLord27

    MeepLord27 Popular Meeper

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    -1 bad idea
     
  3. TheTastyNacho

    TheTastyNacho Celebrity Meeper

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    I can see where you're coming from, but the fee shouldn't be more than 20-30 meebles.
     
    riri30 likes this.
  4. Vexmae

    Vexmae Royal-Tea Staff Member Mod Media

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    upkeep is 1k, if you cannot afford that you shouldn't be in charge of a pwarp, besides, one can simply warp once then sethome, it's more trouble than it is of the benefits really. I don't see a use in this -1
     
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  5. alex77034

    alex77034 Hey baby, I hear the blues a-callin'

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    Agreed, -1.
     
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  6. SuperDyl

    SuperDyl Popular Meeper

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    I'm actually not against this idea fully, though it doesn't sound like it work very well long term. Most players with pwarps use them for shops and thus adding a charge would occur for very few of these pwarps. Any pwarps to shops which would have a fee would keep the cost very low.

    I see this as most useful for pwarps to services, such as grinders or collections of crafting utilities (crafting tables, anvils, enchanting tables, and ended chests). These types of pwarps don't pay for themselves and are currently created out of the kindness of some more wealthy players. Adding a cost to these types of pwarps would help pay for their use so it can be partially mitigated from the pwarp owner who receives nothing in return for their service (not saying there's no way for a player to make a service already cost to be used from a pwarp). Players could create warps to events that would cost to join, which is another great use, one which is harder for players to make cost to do.

    Now to respond to some doubts:

    There should be no need to restrict the fee, as no player would use a pwarp with too high of a fee.

    No one would be able to sustain a pwarp with just the fees, as no player wants to pay a large fee to use it.

    The problem with sethomes is a definite issue with payed pwarps. Currently I cannot come up with a solution to sethomes, except for another plugin.


    In the end, I think this is a great suggestion and wouldn't be too difficult to create and implement, but I don't believe that the server is ready for this. With the lower player count, a pwarp with a fee would only be able to earn a small amount of meebles in a day. There also isn't enough competition for a shop with a fee to be very likely utilized, as most players in the current state of the server would rather pay one small price per item then have a fee first to visit a better than average shop. The final issue before such a suggestion is useful is the need of a way to prevent sethomes to a location, something which would require a plugin change to Towny to add an option to disallow sethomes creation in specific plots. If this is added, it should be a very low priority item, as the server isn't ready for it yet.
     
    cooey likes this.
  7. Vexmae

    Vexmae Royal-Tea Staff Member Mod Media

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    it's 1000, it really isn't much, if it's a shop pwarp you should earn that back instantly.
     
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  8. OKNEM

    OKNEM Celebrity Meeper

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    I'm noticing a little pattern in the recent suggestions, all of which seem to involve a small tax or monetary addition. You earn 4k per day from voting. This in itself, along with some parkour [excluding @CluelessKlutz] is far more than enough to cover Towny taxes, pwarp upkeep and other small expenses. I can see where the thought for this suggestion is coming from, but I don't think this is necessary.
     
    Last edited: Oct 23, 2017
    Muunkee and EllieEllie like this.
  9. jadenPete

    jadenPete Code Writer & Meme Trader

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    I'm a -1, pwarp's are mainly for selling stuff. And if you can't earn your upkeep from that plus voting, it isn't good enough.
     
  10. SpongeyStar

    SpongeyStar Professor in Wumbology

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    like others said most people use pwarps to sell things or for casinos. you can easily vote for 4k and visit spawn for 500 meebles each day and boom you have more than 1k for upkeep. if you wanna make profit off your pwarp with taxes you should just sell things
     
  11. EllieEllie

    EllieEllie Staff Member Leadership

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    I can sustain my town and pwarp using the 4k a day from voting and 300 of my own meebles. Actually not even that since we get 500 for going to spawn. Okay, so I make 200 profit every day while my pwarp sits there literally not doing anything and whilst having no tax paying residents in my town.

    A charge for going to a pwarp isn't needed imo
     
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  12. SuperDyl

    SuperDyl Popular Meeper

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    I think the discussion about this says that pwarps to shops is useless. I understand the discussion about shops being prioritized, as shops are the most popular use for pwarps, but the use of a pwarp fee would most likely be used for pwarps to locations which are not shops. Try /pwarp Enchant for an example of the use of a good place for a pwarp fee. You recieve free access to crafting stuff and it costs the pwarp owner 1,000 meebles out of their daily meebles from voting and such. This is a case where the fee has a use, not stores, as players have no desire to pay to visit a shop, but may be willing to pay to visit a service such as a grinder or crafting set. The fee isn't there to fully pay for the service, as not enough players would go to any location, free or not, to raise the 1,000 meebles, it just assists (except in certain cases such as grinders, where the owner might be able to turn a profit). Just because you can earn meebles a second way, doesn't mean that players can't use other means to earn meebles. By the same logic, players shouldn't sell items in v-shop, there should be a collective share of items as players can buy most items with the voting money.
     
  13. lanekids40

    lanekids40 Popular Meeper

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    -1 this would make my system at /pwarp guardian useless, and that took a long time to get working
    (if you don't know, you pay 750 meebles to buy a book, you sell the book for 0 and it opens a door while also refilling the buy chest with the book)
     
  14. CluelessKlutz

    CluelessKlutz Badmin

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    Running several pwarps myself, I can say this suggestion could possibly have some benefit if we were building a new /pwarp plugin, but that is not the case. The time to edit this far outweighs the benefit at this time. While it would certainly be easier for certain kinds of pwarps, namely paid grinders, it's easy enough to have a security door to accomplish the same purpose.
     
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  15. Muunkee

    Muunkee Legendary art supply hoarder

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    If the owner of the pwarp wants to make money they can add a way to make money to their pwarp. There are many ways to do so, one including a chest shop door with Redstone, adding paid services, a donation chest box with a cobble for 100 meebles or something

    Stop being lazy

    -1
     
  16. SpongeyStar

    SpongeyStar Professor in Wumbology

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    you're literally committing to a pwarp when you buy it - you're paying 30k for it. If you wanna keep it up, you gotta pay. If don't think you can keep it up, find a money making technique first then buy one.
     
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  17. xT3Kx

    xT3Kx Retired AF Elder

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    Going to deny this due to the power of abuse it can cause. If you have a pwarp and you make money from it, great. This is how it is suppose to be. If you want to charge entry after, do that on your own time.
     
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