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1.10 or 1.8 PVP?

Discussion in 'Discussion' started by Niiicck, Nov 6, 2016.

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1.10 or 1.8 PVP?

  1. 1.10

  2. 1.8

Results are only viewable after voting.
  1. Niiicck

    Niiicck Retired SuperMod

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    Hello, we are deciding whether to keep /warp kitpvp at 1.10, or change it to 1.8. Feel free to post your opinions below and vote on the poll.
     
    M0W0G and fasehed like this.
  2. aubreyandnathan

    aubreyandnathan Well-Known Meeper

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  3. Lilstokes

    Lilstokes Celebrity Meeper

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    Wiggle_Waggle Popular Meeper

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  5. M0W0G

    M0W0G Celebrity Meeper

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    1.8, if it stays 1.10 the price per kill needs to go up a lot, it takes way way to long to kill someone now in 1.10. People are like oh it prevents spam clicking which has no skill, but they don't spam click because they cant. Also its annoying fighting someone for 5 mins in 1.10 then someone runs up and steals your kill.
     
  6. KyloMeep

    KyloMeep Mipha's Grace

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    1.8 is just spamming and it takes no skill at all. It is literally how fast can you click and how long can your armor stay intact
     
    MrFoxGuy, Qaztar and junelawnchaired like this.
  7. spartanfighter12

    spartanfighter12 Popular Meeper

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  8. WhoNeedsJimbo

    WhoNeedsJimbo Popular Meeper

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    1.10
    Everyone on the freaking planet:
    OMGG ITZ SO HARDD 2 PVP NOW WITH 1.10 I CANT SPAM CLICK!!!!!11!!1!!111 PLZ CHANGE BACK 2 1.8 I LUV SMAP CLIKING!!!1!!111!!
    They have a mouse. Their hand is right on it. How they hell can they not repediatly click a thousand times. I would agree with you on the price of the kill, but im sure you could debuff the insane heath regen and you wouldnt have to raise the price.
    But saying that people cant spam click, i have never met a guy in my life that uses their mouse like a tortise would.
     
  9. spartanfighter12

    spartanfighter12 Popular Meeper

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    For people who are pro 1.9

    Point 1 (open)
    When it comes to combat, faster paces requires quicker thinking, faster reaction time and overall a faster playstyle. 1.9 doesn't offer this, limiting the combat to 1 click a second, which lowers this skill cap to a point where newer/inexperienced players don't need to worry about critical factors such as Wtaps, or even a simple strafe. There's no more thrill in getting your opponent in a combo that makes them inable to hit you since you are simply too quick for them.

    Point 2 (open)
    1.9 offers little in terms of new strategy. With the exception of different damage for items and cooldown, 1.9 really doesn't add back what it takes. I already posted a bit on it but if I were to list the negatives side-by-side with the positives you'd see what I mean. (Remember, my opinion)

    1.9
    + Different types of damage
    - Click cooldown
    - Eliminates strafing, or otherwise an entire sword meta
    + Cool arrows
    - Makes the gameplay completely dependent on how well the server can transmit a SINGULAR click packet, if it screws it up then you miss out on damage for a second.

    With the exception of one thing, 1.9 only adds aesthetics in pvp.

    Point 3 (open)
    1.9 is really only useful for RPG or single player. Nerfing your attack speed makes mob fights more exciting, as before mobs weren't a challenge. However, in terms of a competitive player VS. player system, this is completely degrades the atmosphere of challenge.

    Lastly, before I post I want to get one thing clear, as the majority of pro 1.9 players use this as their argument

    A. Click speed is NOT a factor. I repeat, NOT a factor in terms of separating two players in skill. There's is no or very minimal advantage in clicking faster, as you can only hit a player twice in a second anyway.

    So please, don't say "1.9 requires skill, as you need to time your hits" because there is so much logical fallacy in that statement which I can explain with time but it's pretty self explanatory.[

    Point 4 (open)
    Do you really want to rely on a servers ability to accurately register one hit? It hardly registers any when you click normally. You only start getting decent hits after the first couple swings. I just don't see what you mean by "make them count for something" when all it does is prevent the more difficult stuff from happening (IE strafing and Wtap)

     
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  10. WhoNeedsJimbo

    WhoNeedsJimbo Popular Meeper

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    Wheres the part where you quoted my post?
    "spartanfighter12 quoted your post in thread blah blah blah"
     
  11. Viperfan

    Viperfan Celebrity Meeper Staff Member Game Designer

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    Why do we even bother, nobody goes to kit anyways smh
     
  12. Kling

    Kling Break blocks not hearts

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    1.3 pvp.
     
  13. spartanfighter12

    spartanfighter12 Popular Meeper

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    I did by accident, I edited it out
     
  14. Adrian

    Adrian Epic Staff Member Administrator

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    Why are we asking for pvp to become who can click the fastest, this is not realistic. 1.10 just needs buffs and nerfs
     
  15. Pmx728

    Pmx728 Legendary Meeper

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    1.8
     
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  16. Adrian

    Adrian Epic Staff Member Administrator

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    half of the people i have never seen playing kit pvp in 1.8
     
  17. Adrian

    Adrian Epic Staff Member Administrator

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    sorry ill translate english to english here
     
  18. Pmx728

    Pmx728 Legendary Meeper

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    That sentence still doesn't make sense.
     
    Hyori likes this.
  19. Adrian

    Adrian Epic Staff Member Administrator

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    it does think about it
     
  20. Muunkee

    Muunkee Legendary art supply hoarder

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    No it doesnt
     

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