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KitPvP Dedicated Moderators

Discussion in 'Denied' started by Torris Grimes-Phelps, May 16, 2016.

  1. Torris Grimes-Phelps

    Torris Grimes-Phelps Well-Known Meeper

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    @Miku
    I mean...truelio. trulio...I don't literally shout in global hacker in kit. I really just file a modreq first. But even then...with 124 people on...give or take 30 afks and due to the difficulty of the current modreqs and how many are actually filed at any given time. And 8 mods on...divide all that and take the fact that it may take 10-15 minutes plus to get a response from a mod...something should in fact be done...but you guys are a bit right tho. Just a bit. P.s. you guys check out my other posts in the pvp section?
     
    Last edited: May 16, 2016
  2. metr0n0me

    metr0n0me Legendary Meeper

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    maybe you're just hacking

    In all seriousness, I was banned too, and I'm not even considered a "good" pvper by non-Meep standards.
     
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  3. Torris Grimes-Phelps

    Torris Grimes-Phelps Well-Known Meeper

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    @Miku @Muunnkee - Alexia
    See. Prime examples of false banurisms. <---See that word...yeah. my word. Trademarked. Don't steal it. But anyway. If people are getting banned for no apparent reason for false accounts of hacking then something should indeed definitely be done. Besides...when you think about it. Say you were to add one more hand on deck and get another piece of staff. Everything was the exact same before that person became staff. Its just one person more. If you were to take that person away then everything would be the same before you added that person. Take that person and dedicate them to kit and if they have the opportunity to handle anymore modreqs then so be it.
     
  4. OneBreadSlice

    OneBreadSlice Celebrity Meeper

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    I'd sit there to watch for hackers.
     
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  5. Zoe89

    Zoe89 ℓιgнтωєιgнт ςяαzу

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    Been denied before http://meepcraft.com/threads/specializing-in-a-certain-moderation.38286/

    I don't think you understand how modreqs work. There's a list and they're numbered. Staff members are required to claim them in order. If there was a /kmodreq that would just put the hacker modreqs at lower priority. It's fine the way it is. If you really care that much, videotape him yourself lol
     
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  6. Toostenheimer

    Toostenheimer Legendary Meeper

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    You're impatient. You constantly want to get hackers banned, and you can't even wait 5 minutes at least for a staff member to take care of the issue.

    Instead of constantly being aggressive, actually be patient. Not every high staff member is online when you are. Sometimes, they might be busy with another issue that they're trying to resolve. They can't always get to every modreq. I've had it happen to me before.
     
  7. legendcaleb

    legendcaleb Celebrity Meeper

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    Ok let me record for 10 minutes and upload a video for 30 minutes and post on the forums for the hacker to be banned the next day. It's incredibly inefficient, and by the time I've done so chances are there's already another cheater there. So the process continues and the forums are filled with ban reports and I haven't got to actually play for fun
     
  8. OKNEM

    OKNEM Celebrity Meeper

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    I would aswell
     
  9. Deinen

    Deinen S'all Good Man

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    This is generally a bad idea. It's unwise to split resources. What should happen is

    1) All staff receive enough training to competently moderator kitPVP

    2) False bans should be subject to consequences for staff that issued a false ban.
     
  10. metr0n0me

    metr0n0me Legendary Meeper

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    When considering hacking, how does one determine whether or not something's a false ban? Obviously, the banned player is going to say they're legit. So who has the authority to separate false bans from legit bans?
     
  11. Torris Grimes-Phelps

    Torris Grimes-Phelps Well-Known Meeper

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    How am I Impatient when I wait for 15 minutes for someone to reply? I didn't say respond Now now now. It doesn't seem you have read any thing of what I said about waiting 15 minutes.
    @legendcaleb Is totally right. What if you can't record or you are too slow and laggy when you even attempt to record? What if recording software crashes your game every time you even attempt to load it up? Not all people can simply hop on kit and catch a hacker with recording software.
     
  12. Deljikho

    Deljikho Lazy Swami

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    I think this idea alone would result in Helpers being too afraid to issue kitpvp/mini-game hacking bans from fear of backlash. It will help in terms of eliminating false bans, but seems to completely counter what this thread is hoping to accomplish: Catch hackers more quickly, and possibly more efficiently.

    I'm not particularly a fan of the idea for KitPvP/Mini-Game only staff, however I've entertained the though before. My best advice if you're going to make a suggestion like this would be to have the ground work already outlined, similar to what Monkey was trying to say.

    IF we have KitPvP/Mini-game only staff how would the system work? We need to provide checks and balances so they will not be able to abuse their powers, and if anyone does they would have to be aptly caught.

    Usually the first step in creating a new position is to analyze the duties/tasks of the position and the requirements/qualifications to complete those tasks. Obviously the task is catch people with modified clients in KitPvP and each Mini-game server alike. They must be able to identify the difference types of modifications, and know the best way to prove proper evidence for that modification. The basic requirement I can think of (I'm not a pvp'er at all) is having the ability to record and upload videos in good quality. Also I don't know any qualifications, but everyone is welcome to add onto any of these aspects if they find anything that fits.

    Now that we understand the job and the requirements we can move onto the first stage of the process to become any type of staff: Applications. How would an individual apply for this position? Perhaps they would be allowed to apply after filing X amount of accepted player reports related to hacking consecutively, with no reports being denied in between. Perhaps also they must be endorsed by a Mod+ prior to creating the application. The application would ask for the links to consecutive X amount of reports filed, and it would ask for the name of Mod+ that endorses them. The app may also ask similar questions to the current Helper/Arch/Tech/Media application systems. The application will be reviewed by all members of the Moderation staff, meaning Helper, Mod, Smod, Admin. This ensures that any mistakes/details will be detected and analyzed.

    The interview process seems to be tricky. They'd definitely want to question the applicant with the basic Behavioral and Situational based questions to gauge a sense of character and what-not. But they may also set up a type of trial, perhaps staff can give the applicant videos to watch of previous hackers and have the applicant detect which hacks are being utilized or something along those lines: or similar to the trials for Architect and Tech.

    Once staff they'll have to recieve training, they'll be taught how to use slack, navigate forums, handle a modreq from start to finish, and moderate chat. Handling modreq from start to finish is very broad that includes everything from how check modreqs, ban a player, file a report, etc. Someone suggested in this thread to use /kmodreq, I think that would fit well in our new hypothetical position, moderation staff will no longer see any kitpvp/minigame modreqs and Kitpvp staff won't see the other modreqs. This also ensures that moderation staff is no longer liable for anything related to kitpvp/minigames such as no liability for answering those modreqs, no liability for delays in answers from the kitpvp staff, and no liability for false bans from kitpvp staff.

    The new staff will file reports in a new section of the Reported Ban forums. They will only be allowed to ban for 48 hours maximum and Mod+ would review the cases and approve them then issue whatever the appropriate ban length would be. Using @Deinen idea: If a Mod+ sees that a KitPvP staff issued a ban without sufficient evidence then that would count as a strike against the Kitpvp staff. 3 strikes and you're removed from the team, or perhaps you're on probation or something lol.

    I may have missed some areas, but that's just an example of a better way to outline this type of suggestion, anyone is welcome to use it and perhaps build it into a better suggestion.

    Edit* oh man there's some horrible grammar in here. Pls don't hate me, I'm using my phone xD <3
    --- Double Post Merged, May 17, 2016, Original Post Date: May 17, 2016 ---
    I think it's important that we separate the different types of false bans, for anyone that may not be aware. There is a Type 1 false ban where sufficient proof is collected, yet a player was not hacking. And there is a Type 2 false ban where a player may or may not have been hacking, but sufficient proof wasn't collected.

    From my understanding the Type 1 ban happens more often than the Type 2 ban. Legendcaleb is the best example of this, I've even personally almost banned a few alts of his lol. Yet I'd rarely see the Type 2 ban, which admittedly does happen once in a while.

    In response to your question @metr0n0me the determining factor for these two aspects seems to be the kitpvp policy itself. If a staff member followed the policy, and it was the policies fault that the Type 1 false ban occurred, then there shouldn't be repurcussions imo. Yet if the policy was not covered, and the Type 2 false ban occured, then it's determined from the lack of substance. Someone higher than the rank of staff that issued the ban, would have to determine whether or not the policy was followed.

    If we want to prevent either of these false bans we'd have to alter the policy. In my opinion a lenient policy would lead to more Type 1 false bans, and a strict policy would lead to Type 2 false bans. However a lenient policy catches hackers more quickly, while a strict policy catches them more accurately. Any combinition of these that combines quickness with accuracy would be the total efficiency of the systen. In my opinion the current system (AFAIK) is very great in terms of efficiency, the staff get hackers as accurately and quickly as they can without much of a sacrifice to either attribute. I'm sure there's ways it can be improved and perhaps if OP incorporates how Kitpvp staff improve efficiency it would get more notice.

    Again sorry for the grammar lol
     
    Last edited: May 17, 2016
  13. 00000

    00000 Guest

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    Lol I was gonna post again, but people here really don't understand what I'm trying to say

    Reporting takes more time - it's not hard to give someone /ban in kitpvp - give that to frequent flyers who PvP and are supported by the community - now you have all your time to other staff things and the VERY VERY common hackers can be dealt with by others - staff are usually busy with other things and they come pretty late for a hacker
     
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  14. Deljikho

    Deljikho Lazy Swami

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    We definitely understand. It's just not a good idea though.
     
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  15. 00000

    00000 Guest

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    Re-read my post and counter with reasoning against it?
     
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  16. Klitch

    Klitch

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    Helper apps are close to focus on strengthening and fully training the team we have now before taking on new members.
     
  17. WeAreNumberUno

    WeAreNumberUno Celebrity Meeper

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    I think this would be cool, because sometimes the staff online are always busy at a certain time of day, (i know i could record them, but at that point its ruined my enjoyment of pvping and i wanna go do something else.) so letting some seasoned and trusted pvp-ers get to the problem more quickly and efficiently would be great. In addition, i just wanna ask, would these staff be responsable for all pvp-based minigames, because ctf and infected (to some extent halo) all have there fair share of hackers, and it would be dumb to only let them work in kit.
     
  18. Torris Grimes-Phelps

    Torris Grimes-Phelps Well-Known Meeper

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    First of all... holy shrimp to writing a book. Second, you need to be my contract writer. Yeesh. And third, I proposed the idea of a /kmodreq. I like your ideas of the screeening process for a hypothetical KitPvP only mod. No one really hacks on Minigames because there's no actual use too hack in the games (although reinformed by @DwarFmorf101) . Whenever I am playing and I find a hacker, I say something like: What's this person using? I sense a little KillAura, maybe some AntiKB, maybe some fastclick, and sometimes Aimbot. MultiAura is a bit noticeable also. But stuff like playeresp and autosoup may not be as noticable than KillAura, AnitKB, Aimbot, MultiAura, Bowaimbot, Triggerbot, FastBow, Speed, Any form of Flight, Spider, and a few others. I have my experience with Hacked Clients and I know alot about them. From WeepCraft to Huzuni. From Wurst, to Nodus. I know alot about the hacks that are present within these clients. I have the ability to record and upload and I have a couple on YouTube and these here forums. I would totally be the first to apply if a hypothetical KitPvP staff rank was added. I fully agree with you said about how KitPvP/minigame staff should be picked and interviewed. Maybe upload every account of a hacker for the community to view on YouTube and based off the comments should be a vote or if anyone noticed anything else about the hacks being used and decide what the ultimate punishment is. But then, people such as myself and a few others on this post has said that what's the purpose of uploading today, when they've done the damage already, ruined your fun, and they get banned the next day. Maybe record them, ban them temporarily until otherwise, then based off the comments on the video of the hacker, then we can ban them from there. But then there's also the fact that someone could be really good at pvp but then we ban them. We should have at least 5 minutes of fighting the supposed hacker in order to officially say there's a hacker and then record them then ban them until further notice. If we aren't sure that the supposed hacker is even a hacker, maybe get the opinion of another staff member or other pvpers. We also have to take in to account of lag. What if someone were to have 3 bars vs 5 bars and the 3 bar landed 4 crits before the 5 bar got even one. Then the 3 bar would be accused of hacking which is what happened in a situation with me and another meeper. He was lagging so much that he got 3 or 4 crits as I was passing him by trying to fight another meeper and then I call hacks but turns out that I fight him later and he is just severely lagging. But in conclusion, I support what @Deljikho has said.
     
    Last edited: May 17, 2016
  19. legendcaleb

    legendcaleb Celebrity Meeper

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    I'll give you 2000$ if you could probably ban a person for using player ESP. You can't, it's client side so unless they posted a screenshot or video of them using it, they wouldn't get caught.

    Ping really doesn't look like hacks before it goes under 3, so unless someone is inexperienced they won't call cheats

    Weep craft, wurst, and especially nodus are joke clients. It's a lot harder to catch someone using spook or vape. Heard of them? Probably not. They're called ghost clients because you can record with them and they're hard to catch. Honestly being a kitpvp mod would be easy for people like me and others because we have far more experience with cheating because we've fought against them, been them and made clients. Honestly it's annoying seeing someone being called good at pvp when I know they're cheating with a low key triggerbot or Autoclicker. That's things you can't teach oncoming staff and is
    only teachable by experience

    Kitpvp staff could be taught how to screenshare well known players, by freezing them in game and forcing them to do a join.me and then go through files on their PC to see if they're currently using a client. It's simple and I wouldn't mind teaching
     
  20. WeAreNumberUno

    WeAreNumberUno Celebrity Meeper

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    I feel like this suggestion has been suggested, and each time a bunch of pvp-ers come and say its good, and then the staff say no, i don't know how much the staff pvp on there own time though, so i could be wrong. (granted, i didn't read deljhiko's really long post, because its long and i have dyslexia)
     
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