1. Hi there Guest! You should join our Minecraft server @ meepcraft.com
  2. We also have a Discord server that you can join @ https://discord.gg/B4shfCZjYx
  3. Purchase a rank upgrade and get it instantly in-game! Minecraft Discord Upgrade

Outposts

Discussion in 'Denied' started by UglyUnicorn, Jan 1, 2015.

  1. UglyUnicorn

    UglyUnicorn Celebrity Meeper

    Offline
    Messages:
    1,526
    Likes Received:
    1,849
    Lets say I want to turn a regular plot into an outpost, a plot that I already claimed for 1000 meebles. Why should I have to delete that plot then claim it again? That doesn't seem fair. There should be a command that just turns the plot into an outpost. You can't really cheat with this because, In order to claim a plot that isnt connected to a town plot, you have to /t claim outpost. I think this would make it fair.
     
  2. leodavinci9000

    leodavinci9000 Popular Meeper

    Offline
    Messages:
    1,611
    Likes Received:
    1,312
    Umm... Why would you want to change a regular plot into an outpost?
     
  3. Paaaauuuullll

    Paaaauuuullll Popular Meeper

    Offline
    Messages:
    263
    Likes Received:
    348
    +1 Ugly Unicorn, great suggestion

    You can use the command /t outpost # to teleport to one of your town's outposts. It's very convenient.
     
    leodavinci9000 likes this.
  4. leodavinci9000

    leodavinci9000 Popular Meeper

    Offline
    Messages:
    1,611
    Likes Received:
    1,312
    Ok, thank you for clarifying.

    Thinking about it, it does make a lot of sense.
    A regular plot has to be connected to the town.
    Outpost is the only type of plot hat can be claimed even if it's not connected to your town.
    Therefore, you can't buy a regular plot outside the town then change it to an outpost because regular plots can't be claimed outside of towns, so you still have to pay for an outpost.
    Cool, +1
     
    Paaaauuuullll likes this.
  5. UglyUnicorn

    UglyUnicorn Celebrity Meeper

    Offline
    Messages:
    1,526
    Likes Received:
    1,849
    So that you can teleport to different parts of your town with just a command, it would be a resident friendly addition.
     
    leodavinci9000 likes this.
  6. Sqreix

    Sqreix Celebrity Meeper

    Offline
    Messages:
    3,672
    Likes Received:
    3,958
    That could be abused.

    1k = 1 normal plot
    5k = 1 outpost

    and you're just gonna make an outpost for 1k? No. -1

    Explain further so I can change my vote ;)
     
  7. Paaaauuuullll

    Paaaauuuullll Popular Meeper

    Offline
    Messages:
    263
    Likes Received:
    348
    In order to get a normal plot, you need a plot next to it. You can't just claim an empty plot in the towny wild for 1000 meebles then change it to an outpost. The only benefit of this suggestion would be to allow residents to use the /t outpost command to get to certain locations more easily. I don't think this could be abused.
     
  8. SX1

    SX1 Celebrity Meeper

    Offline
    Messages:
    2,758
    Likes Received:
    4,826
    -1 if you're changing the plot from regular -> outpost for free

    but if you're willing to pay 4k (so it adds up to 1 outpost) than I'm a +1
     
    Dockson and Sqreix like this.
  9. Sqreix

    Sqreix Celebrity Meeper

    Offline
    Messages:
    3,672
    Likes Received:
    3,958
    This is what I meant. If for example you add 4k, It's a +1 for me. For now it's still a -1
     
  10. UglyUnicorn

    UglyUnicorn Celebrity Meeper

    Offline
    Messages:
    1,526
    Likes Received:
    1,849
    The main point for an outpost is to be able to claim a plot not connected to your town. If you claim a plot that is not connected to your town, it is 5k, but if you claim a plot that is connected to your town it is 1k. Now lets say I want my residents to be able to teleport to the plot that isnt an outpost, why should I have to /t unclaim it, then /t claim outpost spending more money on a plot the town (Owner) already owned. Why can't I just /t set outpost spawn (new command) nd make that a plot an outpost for resident to teleport to. And this is a good example:
    But Gummi, give me an example of how this can be abused without giving false information. If there is no example, give me a reason why it shouldn't be implemented.
    --- Double Post Merged, Jan 2, 2015, Original Post Date: Jan 2, 2015 ---
    This still doesn't make sense, that means you are changing the price of an outpost to 4k, therefore, if you are just claiming an outpost, it is 4k, if you are changing a plot to an outpost it is 5k, still doesn't do anything to fix the issue. I am saying, since I already own that plot, why should I unclaim to make into an outpost?
     
    Last edited: Jan 2, 2015
    Paaaauuuullll likes this.
  11. Jwarian

    Jwarian Celebrity Meeper

    Offline
    Messages:
    1,138
    Likes Received:
    2,505
    Because outposts have special functionality, therefore they cost more. You shouldn't be able to bypass paying for the extra functionality of that plot(ie. The spawn point).

    I understand your argument, but now that towny regen is disabled, I'd say just /t unclaim and reclaim as an outpost. Pay the fee.

    Maybe argue for outposts to be cheaper. 5k seems fair to me tho. :(
     
    UglyUnicorn likes this.
  12. Deinen

    Deinen S'all Good Man

    Offline
    Messages:
    6,042
    Likes Received:
    12,529
    The only real viable solution is to see if we can enable the /t set outpost command to be used in non-outpost plots. -- However, short of that, there isn't much we can do by altering the towny plugin itself somehow make it know you already paid 1k, so owe 4k more to change it.

    +1
     
  13. Hornemans

    Hornemans God of Meebles

    Offline
    Messages:
    713
    Likes Received:
    945
    Though its an okay idea, the amount of work and effort it would take to implement is not worth it. un-claiming and then re-claiming as an outpost is just fine specially since regen is off. Also the 2k difference is fine if you can afford the 2k difference then you have no reason to change it to and outpost!
     
    UglyUnicorn and Ulfsaar221 like this.
  14. Deinen

    Deinen S'all Good Man

    Offline
    Messages:
    6,042
    Likes Received:
    12,529
    Before this gets decided, I'd like to clarify from the OP, you essentially mean, we should be able to go to a normal plot, and do /t set outpost, and have it become an outpost?
     
  15. UglyUnicorn

    UglyUnicorn Celebrity Meeper

    Offline
    Messages:
    1,526
    Likes Received:
    1,849
    Yes. But this can't necessarily be abused because in order to claim a plot that isn't connected to the town, it must be claimed with and outpost command.
     
  16. Deinen

    Deinen S'all Good Man

    Offline
    Messages:
    6,042
    Likes Received:
    12,529
    Yeah I get you. If you're claiming a plot 10 chunks away, you're buying an outpost. But it's a pain to unclaim a plot, then reclaim it as an outpost. It's really an internal town quick teleport, and I think it'd be cool to do. However, it's a 50%/50% chance it can actually be done. We have to see if towny has an option for it, if it doesn't, then we're stuck, we couldn't edit towny to make it happen.

    Accepted. Let's see if we can do it.
     
    UglyUnicorn likes this.
  17. shains

    shains never stop fighting

    Offline
    Messages:
    2,327
    Likes Received:
    2,849

Share This Page