You say we're making a simple game more complicated, yet you participate in an already complex plugin. It's not a matter of making something simple, complicated, it's about making something complicated, fairer to players and involve less activities that aren't very engaging
~ @legendcaleb
I mean, the most thing we do in the server is just trades, maybe /dice. Things like quota, increasing tax based on plot numbers are not necessary, more rules more modification we make, less player will Meep have. Remember, people don't like complicated stuff, if you say that I'm already in a complex plugin, then don't make it more complicated.
What would items be inflated/deflated to? 500 meebles for one cooked beef? Then people can just kill a cow by their own; if a netherite ingot's price dropped to 1k each, then people can just choose to keep or sell something else. If everything is too expensive then consider not to reset wild or delay the reset, if prices are too low for all goods, then think about remove jobs' money reward.
Simple questions are solved with simple solutions