The use of any hack, modification, glitch, or texture pack to give yourself an unfair advantage falls under this category. Suspicion of use of a hacked client is sufficient enough to ban. The things that violate this rule are, but not limited to: .... Scripts, or bots, or other externally semi-automated or automated functioning
Mods that are allowed on the server:
- Optifine
- MCcapes
- PotionstatusHUD (Or any potion status mod that doesn't also have features listed above)
- ArmorstatusHUD (Or any armor status mod that doesn't also have features listed above)
- TabbyChat
- Minimaps that do not show the location of other players, chests, or entities (if it's togglable, it's still not allowed)
- Coordinate display mods (So long as it doesn't have features listed above)
If you are unsure about a certain modification, ask a staff member before proceeding. Investigating acceptable mods is an ongoing process. Disclosing any information to another player about how to hack/cheat is also considered illegal as well as speaking about hacking/duping casually as if it’s acceptable.
The reason InventoryTweaks is on the list is because it's against the rules, as it acts as a mod which does "externally semi-automated functioning." Though, the rules do say "Investigating acceptable mods is an ongoing process," so the suggestion here probably should be rephrased to be: "allow InventoryTweaks to be a legal mod on the server."
This brings up another question: do staff feel they currently have the tools to fight against macros which utilize mods such as InventoryTweaks to increase the utility of afk machines? I hope so, because mods like InventoyTweaks would be useful on Meepcraft.