Bring back our vote keys on every vote take away the 1k
~ @CasualNuker
No keep this. I think the huge problem with money influx was the 50k prizes. One 50k prize was bringing in as much as 50 people voting would. The 1k gives players a good incentive to vote because it covers their town upkeep (if they choose to have 0 taxes) or their town tax they have to pay, as well as giving them some spending money on the V-Shop if they need items that are too lazy to get for themselves.
vote tools and vote armor in the crates so we get the God Market back to 20k
~ @CasualNuker
I agree with this part. Those tools/armor are not balanced and reduced the value of enchanting god tools and armor.
plus while we keep a good source of income from keys while reducing harm to the eco by removing the 1k if 30 players vote a day on all 4 sites it’s 120 votes then we remove 120k from the eco with the 1k being removed
~ @CasualNuker
In reality, the odds of someone getting a 2.5k, 5k, 50k, or 100k were close enough in the amount of votes that keeping the 1k is a better solution than getting rid of it.
I propose that vote keys are changed to 25%.
10% disguise note can remain
30% should be nerfed to 1k bonus.
5% chance for 16 iron ingots, or 8 gold ingots, or 4 emeralds, or 1 diamond.
1% chance for enchanted book (lvl 15=>)
0.5% chance for enchanted book (level 30=>) or unenchanted diamond tool set (pick, shovel, axe)
These preceding items are quite nerfed from the current rewards, but still offer a decent incentive to voting at the 25% chance of getting a key. I have no idea what the current chance of getting a key is, but it has to be close to 1% considering that most players haven't got keys.