Creating a town costs 150,000 meebles and 50,000 goes to the bank, so, technically, you only need 100,000 to create a town.
Constant creation of towns in the server deletes the purpose of good towns in the server that could potentially welcome new players and give them a good environment to start off. Towns that deserves residents are being overshadowed due to new towns being created that invites any new player that joins the server without even telling them what to do. Keep that in mind that sometimes, those towns have outrageous taxes such as 5.0%.
I suggest (or we) to increase the price of creating a town to 500,000 or 1,000,000. Towns are not simple things, they're actually very essential for the server as the server is a Towny server. Any random guy could create a town in less than two weeks by just voting. Increasing the price of it could potentially encourage people to join towns and people with no effort at all won't create towns as they feel like it won't be worth it in the end.
I'm not saying this to discourage people that creates town with no effort, but, this suggestion's general context is for huge towns to get the active residents that they deserve after all of their hard work. With an active town with active residents, new players would be able to enjoy as there is interaction with one another. Just like four years ago.
Less towns, more residents and fun interaction. If we could have 50 active towns aside from 131 with the majory being inactive, then, towny could definitely have a change instead of being called a Ghost Town.
This suggestion is detable, however, I hope this would pass through the selection process. Keep your suggestions coming that could save the server. Revising new things could possibly bring players. Thanks for reading, have a good day.