If you see the meep times I think quite a good amount of change is being implemented already. If that's not the change you are looking for, then you can make suggestions or give input to staff members working on projects, as stated above. Of course I wasn't there when meep had 1000 players online so I can't compare everything, but it doesn't seem like everything is still?
~ @Natsu
Eh, tbh Im mostly just going off of what people I talk to on the regular say, since I ain't active, could be wrong
Fuzzlr and high staff are spending their own money to advertise and to keep the server running. If every player that joined meep didn't leave so easily, we would have a "sophisticated economy" and you will be able to trade with "thousands of players"? It's very hard for a few people to try to keep players from leaving if the community disregards their efforts and contributes little??
~ @Natsu
Thats kind of my point. We have advertising and new players flowing in but they leave so easy. Admins need to figure out how and when and why they leave, and see about a more direct solution. Maybe something has to be changed up in the ads or in the new player experience type thing in order to keep more of what comes in. Not to mention seeing heavy unrests in tbe community and solving those issues so they will be more happy, therefore more welcoming and in general pleasant, therefore more new players. Money is being spent, why are there no results? How do we make results happen? By digging in prism and seeing when new players leave most besides instaquitting after 2secs in spawn.
As for fuzzy man's activity Im not saying the solution will happen Im just saying its a solution that is very much effective. Ive seen it myself on both staff and nonstaff sides - people get excited and hopeful when fuzzlr is more active. Staff work harder, more ideas are put out, community is happier. It is a great improvement in overall community satisfaction which is what's kinda needed atm. Whether it happens or not its a good thing to think about.