I think there should be items exclusive to supply drop rather than a variable drop of ores/armor
Every supply drop should have:
100% Chance:
- Monetary note worth $300-750 (idk how to plugin that tho)
- 3-5 Gold Ingots
- 3-10 Emeralds
- 1-2 Diamonds
- 1-3 pieces of diamond armor (1/2 durability)
- 1 random diamond tool (1/2 durability)
- 16 of a random /farmer job item
40% Chance:
- 1 villager egg
- 1-2 Disguise Notes
- 8 additional Gold Ingots
20% Chance:
- 1 Random Perk note (1 hr, excludes the /fly note)
- 1 fix note (1 use)
- $1000 note
5% Chance:
- $1.2-2k note
- /fix all note (1 use)
- Random level 30 tool enchantment book
1% Chance:
- /fly note (1 hr, disappears upon world change)
- 2 villager spawn eggs OR 5 cow eggs OR 1 polar bear eggs
It adds randomness while offering a reward worth going to the supply drop
Obviously the items are subject to change