I love this, and I love you, you beautiful carrot-wielding monster. All in all - We keep
No wonder our player count is declining. We need a short, sharp tutorial.
~ @Achmed
Cannot tell you how much in support I am of this.
-Bring back paid minigames,
~ @Achmed
Kind of curious why they aren't paid now - Is the payment dealio broken? Or was it a specific choice? o.o
Again, I'll +1, because I fully agree with your point. I sold a rank because I got bored with how money was made. I can't vote or play minigames, so I'm left with jobs and shop. Granted, people are lazy, I"m hella lazy, but I don't see why grinding placing blocks for 2 hours sounds like something a player, especially a new player, would want to do for 20, 30K.
Absolutely a +1 because we not only need donations, but hella money sink
f Jay-Zus Christ we don't need a plethora of signs attempting to indoctrinate a moral code into players.
~ @Achmed
Meh, a warning is always nice. I don't think the signs do any harm. It's not so overdone it's annoying, IMO.
Yes we're an economy server so now it's to get rich. When I think of this, thinking about being largely rich I feel it would get boring. You have everything and not much more to do. 10-15k an hour isn't bad money at all. Shoot many of us have played since the reset and still have under 100k. I could potentially agree with maybe donor jobs. That would help people donate to the server plus give us more perks within donating.
~ @Blue_Marlin
Think of this from a player retention standpoint. I'm not sure what the stats are exactly so I'm going to make some educated guesses, they may be partly off but they'll get my point across
Lets say we get an average of 50 new players a day. That's a player just logging in. Probably at least half will log off immediately after logging on, so we'll count the 25 players. Of those 25, probably 10-15 will wander around spawn a little bit, not know how to use /g, and figure either A. This is boring. I don't see anything I can do. or B. No one is responding to me ugh, I'm getting off.
So now we have 10. Several of these will inevitably quit within a day or two due to lack of understanding or lack of activity. Some will quit because they are ignored in global when asking about towns and get frustrated. Some will build a wild house, get griefed and leave. At the end of the day, we keep maybe 1 or 2 of these players. Out of the players we get in a week, we'll probably keep 1 or two players a WEEK for over a month.
A tutorial is more important than you think. With this spawn, it's not super hard to find all the minigames (I mean there are giant letters in the sky lol) but seeing as half our minigames don't currently work and there is little to no instruction to towny or skyblock or anything beyond /help which most new players probably dont even know exists.
Something like a tutorial, and adding more fun ways to make money, and being able to achieve things besides owning a town that are smaller, will help increase that total. 1-2 turns to 5-10. And with some changes, those players are more likely to stay for longer periods of time. So the 1-2 players per week we keep for a month + turn into 5-10 as well, and maybe some of those stay for even a longer period of time. We now have over twice the amount of opportunity for these newbies to tell their friends, and/or donate, which is what we want.
The problem is not so much an existing player or we the players that have been around for a good long time. The ones who are stuck here because of our friends lol. If we want the server to be a success and be able to grow, we have to find the heaviest problems and hit them hard. Right now I think our biggest problem, not counting serverside issues such as the bugs with the reset and development etc, is player retention. If we can't keep the players, and we slowly lose what we have, we are never going to grow.
Plus, more of a side note, as said above it's a game. People play the game to have fun. If you say to someone, "Hey, do you want to play this game where alll you do is chop down trees for 2 hours for 2 weeks and then you may be able to possibly get one of the end goals? Maybe? no?" they're gonna laugh at you. I do understand the nerf of the jobs and totally agree with it, but now that the reset has settled a little bit, I think it's time to make more additions to both add and remove money from the eco. We can always change things again later.