Just make a repair cost cap to anvil for all elite/exclusive+
You guys know that each time when you repair the same item with the material on anvil, the cost will raise until it says too expensive, just to make a cost cap to 39 enchant levels (that's the maximum cost), so that we can continue to repair that item.
Since this is a simple suggestion, so if you guys think that's still not good, just move this to deny.
~ @Jinkeloid
I wonder who suggested this *wink* ;)
We have already discussed something similar to this. We cannot do it based in rank, because that would be considered an advantage.
However, things are underway for the new jobs plugin, so we have considered adding this perk to one of the new jobs.
~ @CluelessKlutz
I think that this would be a good addition, especially when these jobs will really be made or broken over their ability to keep players coming back with meaningful incentives for progression.
And, if you think about it, fixing tools with this method expends diamonds, exp, iron(anvils) and will create a way to expend the items that are produced in large amounts from jobs, allowing their prices to remain higher. Essentially its a win-win situation