and a lot of the time the problem is just simply the lack of players.
~ @xXAdotXx
here are plenty of people who do it all the time, and it is a fantastic way to make money.
~ @xXAdotXx
these three things are what I'm basically trying to say, You all mine with the reward in mind, new players here mining is how they make money, but don't know the rewards, so they will find it boring, thats the problem with mining.
If mining is nerfed, suddenly minigames will become more popular as I have explained, the problem with minigames not being good sources of money is lack of players, with mining nerfed, problem solved, minigames will have the would be miners, this means that a new person can join a minigame and not have to wait around.
minigame servers are very popular right now,
~ @xXAdotXx
meaning if our minigames are populated, the server will get more players who wanna play right?
simply because minecraft itself has a growing younger demographic.
~ @xXAdotXx
yes
these youngins have a short attention span which means they want quick fun attention grabbing games
~ @xXAdotXx
I highly disagree, I was on vacation and babysat quite a few baby cousin and such (not babys but ya know... 6 7 8 and 9) these people, while they want someone attention grabbing and exiting to start, will fully immerse themselves in a subject once the
understand it, I enjoy old time card games, black jack, poker, (my parents make me play liverpool rummy) golf, bs, etc. however many of my cousins would rather just watch there phones or something, as they are attention grabbing, however when my adult relatives or someone with authority forces them, eventually they will willingy play the game without having to be forced as they will immerse themselves in the strategy, and pay off of the game. Now we can't force anyone to play our server, so we use minigames as the Fast and boomy attractive thing to (I know this sounds sleazy) lure them into the server, then once they enjoy our unique minigames, they will want to expand into towny, and eventually they will develop into a fully fledged player. thats the problem with the mining, if all the new players here is "go mine" then they will be turned off, now this is nobodys fault, the meepers are just trying to help the new player, but the new player will want to play the attention grabbing minigames, not the mining. if they hear "play this cool game where you blow the hell out of your friend and there are leaves and stuff its awesome" then they will play and eventually become immersed in meep.
who will come for the towny aspect of it.
~ @xXAdotXx
This is why the server is dying IMO, with the playerbase getting younger, you won't have as many people come and go "oh a cool towny server where I devote my time into a town" you have to immerse the younger players in the games first, before they will develop any interest in the main aspects.
not adding specific measurements of how far away the player is,
~ @xXAdotXx
all the compass does is point there direction, it gives no cordinates or anything.
aking sure that there is some way that makes it harder than just running around and killing everyone
~ @xXAdotXx
You do realize, even at peak server times, the wild will still probably only have like, 11 people max. thats less than 0.1 person per chunck (I think, I forget the exact amount of chunks in the wild) so it would be a long trek for a hunter to track down a person, and kill them, i would bet it would take around 5-15 minutes per player that you are tracking down and as I said, with people hunting each other, I bet the nearest player will change a lot, leading you to waste tons of time hunting down people, only to have your compass point in a different direction when a new person warps in.