I think that in KitPVP you should be able to unlock kits that are better by a currency. The idea is pretty self-explanatory, but by killing a person you earn a "Kill". These "Kills" can be used to buy better kits or potions to make it easier for you as your battling. I can't really think of any down side to it other then maybe making our currency more dived and confusing, instead of helping it. But what I like about it instead of just using meebles is the fact that you can't earn the perks by using a currency that can be gained by doing anything, in any server world. Making it very based around KitPVP, and the only way to earn Kills is by killing people. (So that the initial point is to work hard in pvp to gain a perk in pvp). I'm not sure how much would be too much for the market, because it depends on how easy it is to kill someone. It could be easy as pie for some people, or it might be more tricky for others. So there would need to be a general price that's not too easy, or too hard. But what do you guys think? I myself am no expert on pvp, and I'm excited to hear some thoughts on it. Feel free to not only talk about the suggestion, but other ideas that are floating around now.