-The more players you have in a game, the higher the prize money. Visa Versa
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The map should be made smaller or larger depending on how many players there are.
The falling iron blocks needs to make a comeback so games arent as long.
~ @Muunkee
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2. When players die they are sent to spectators which can take a long time for the game to finish due to how large the map is. Then they lose interest in playing so they leave.
~ @Summers
^^^
Other suggestions that might require more developing or aren't needed
-It would be interesting, but it's not crucial, if you could have a private game with your friends so if there aren't as many players you can still play boomo and get some practice. There could probably be 2-4 players allowed in the private games, and allow the players to either play for a reward that varies depending on the amount of players (500/player) or allow them to make a bet. This bet could be any number, then have a confirmation command so in case you meant of put 20,000 meebles instead of 200,000 meebles, you don't lose all of your money.
-Adding onto the "bet command", the bet command could be implemented into regular games so players could add in bets before a game starts (like in skeleton drop during events). This could help prevent players from scamming others just so they can play a match of boomo.
-A tutorial. Some players who are new might not understand how to play the game since they weren't paying attention and just jumped right into a game and may ask "How do I play this game?", while others are trying to get power ups and type. So, before they walk through the portal, there should be a quick tutorial on how to play(this would only affect players who have never played the game before). Uf someone has already played, but still needs help, they can click on a sign that would take them through the tutorial again. (This idea might be too much, and could easily just be replaced with a banner appearing on the players chat box telling them to look to their left. Though, I'm there right now and I only see signs. There should be some carpets for visual learners or players who don't know how to read yet and their guardian/relative could help show them that the need to get the red carpet, or if someone is colorblind, they could see the image on the carpet and know they need to grab that item for the specific power up