-1
As nice as /fix was it litteraly destroyed what little bit of a functioning econmy we had. Yeah 400k seems like alot, but now that person is almost never gonna buy diamonds new tools.
Please, is this permanent /fly? For 1 million? I know SO MANY people that have multi million dollars, litteraly cooey made over 50 million in like 2 days. If its like 1 day of /fly anywhere you are the would normally allow fly with a 1 day buy cooldown then yes good idea.
/chest 1 full slots: 50k
/chest 1 + 2 full slots: 100k
/chest 1 + 2 + 3 full slots: 150k
~ @smk
/chest is aloud, plus now that most major perks are gone other than more shop items /chest is really the only main reasons to get vip-exclusive.
Haste 2 to go on a pickaxe (when it is held you get haste 2), a perk that allows swiftness 1 or 2 (when boots are on, you have the speed boost).
~ @smk
May I know why? We didn't have these perks anyways, and this would become a much bigger thing than you think, they would need to either create a new plugin and have to manage it and make sure its not bugged or being exploited, they would probably need to put these in the shop at a price to create a proper market for them, and also need to balance them.
Up the prices of glowstone blocks at /warp shop (Currently: B50 S10); as it ruins the worth of glowstone. (Change to: B100 S30).
~ @smk
The reason the market for glowstone is so cheap right now is because there is more supply than demand for glowstone due to the implementation of witch spawners. But we have created a massive problem, witch spawners being so expensive to just remove them would make many people upset due to their lost money. And we cant track the people that bought the spawners down either.
How things work is supply and demand usaly you want more demand then supply so that people will pay higher prices. But with all these spawners that are adding endless items into the eco its creating a massive amount of surplus.
Overall -1, sorry.