Recently while playing in beta, my co-mayor told me to check out /towny top land because we had just claimed a ton of land. Due to being an assistant, I was not able to see this list. I understand this might be considered a part of allowing all players to view /towny top, but this an addition onto that.
So, this would work by typing /n spawn, and would teleport you to a place set by the ruler of the nation. Perhaps this could be set at the spawn of the central town in the nation, or even a separate building. In my Beta town, Dreamcraft, we are currently construction such a building, but we must use a pwarp for anyone to teleport to it (/pwarp Dreamcraft). This would be a fun way to make nations a tad more relevant. Right now, they only serve as a plot booster. My only concern forthis particular idea is the amount of work this might require from the techs, as I fully believe we have more important things to work on at this time if it is too much work.
I am unsure if this would fall under bugs or suggestions, so I will add it here. Currently, all creatures from spawners on Towny land spawn with no AI. This works perfectly well for blaze, zombie, endermen, and other hostile mob farms, but it kinda ruins the point of ocelot spawners, as you can tame them (sometimes), yet they will not move. Even with monsters on, they do not respond to player teleportation or movement, as a normal pet would in vanilla.
I would greatly appreciate comments, further additions to these suggestions, and overall cost/benefit analysis of these ideas. Thanks for reading!