The idea is MeepCharity where both cash donators and meeble donators alike can participate alike in the event. The way it'd work is:
- For one week, there would be a command, such as /MeepCharity donate , that allows players in-game to donate meebles to the server's charity funds balance.
- As the charity funds build up to a certain level - let's say, 800,000 meebles - cash donators can then go to Meepcraft's donation page and buy the 800k meeble packages at a rate of 800k/$10.
- $5 goes to Meepcraft and $5 goes to a charity that Meepcraft is donating to.
- After a package is bought, the charity fund decreases by 800,000 meebles and can be re-donated to by players to work towards allowing another donation.
The feature allows all kinds of players to donate towards charity in their respective ways; the meebles will most likely be bought up quickly due to the high transaction rate. It spawns no meebles into the economy (if anything, it can take money
out of the economy by removing 50k per transaction and giving the player 750k/$10). In the end, it helps both Meepcraft and a charity's donation goals work towards being reached.
Note: This would only last for a week in order to avoid raising the meeble cost of normal rank donations, and all price variables could be changed in order to suit Meepcraft's economy needs the most.