Ok, from a actual playability point...there's a reason this is in beta, it sucks....a lot.
Whenever you die, whether it's from falling into the void or some archer kit one shotted you, you must wait about half a minute to click on a sign because "you are still in combat", then you get to try to run up to a sign with a kit on it, and there's a 1/3 chance that you'll be randomly teleported to where you just respawned at. Once you successfully get a kit and try to IDK maybe kill other players in the map there is a 100% chance that you will be teleported to where you respawned...and then get told which kit you selected, and then you can go, jump off the awesome tree and fight players...which normally lasts about 30 seconds or so before everyone else dies or you get killed by the archer kit.
Also I can still type /heal (I never used it in combat), /feed, and even the /commands to give you kits for regular kitpvp. (note I have so far only made 150 meebles off of the last one so far and I don't intend to use it for long.) And as I have tested so far using the /commands for those kits doesn't give me the tping to respawn on contact with the floor glitch that the new kits do.