I posted this in Deinen's thread but it's so big I think it should have it's own thread.
I think we should have 3 main kits.
Ogre
The Ogre kit is a basic kit that can soak up many hits, but does not deal many in return.
Weapon: Wood Sword, Sharpness I
Armor: Diamond chestplate, rest iron. Helmet has Projectile Protection I
Other Items: 2 soups
Potion: Slowness I until you get 3 kills.
Elf
The Elf kit is a basic kit that can shoot strong arrows, but can not take many hits.
Weapon: Wood Sword, Sharpness I | Bow, Infinity I, Power II
Armor: Iron boots, rest leather. Boots have Depth Strider II
Other Items: 3 soups
Potion: Speed II until you get 3 kills.
Enchanter
The Enchanter is a kit focused on Magic and helping teammates. It is very balanced.
Weapon: Stone Sword | Scepter
Armor: Leather Chestplate legging, rest iron. Chestplate has Fire Protection I
Other Items: 2 soups
Other Info: The scepter is a Stick item named "Scepter" that, upon right click will heal anyone that is nearby for 2 hearts. This spell only works on Ogres and Elves. It has a cooldown of 6 seconds and has a radius of 5 blocks. Be careful not to heal the bad guys!
Minor Kits:
1|Troll:
The Troll is a kit based off of the Ogre, it is very fast and uses a melee attack like his father. But he is not a tanky creature.
Weapon: Iron Sword, Knockback I
Armor: All Leather, all has projectile protection I
Potion: Speed II until you get 3 kills.
Other Items: 3 soups, Splash Regeneration I
2|Demon:
The Demon is a kit based off of the Ogre. It is focused on slowing the enemy and keeping them at bay.
Weapon: Stone axe, Sharpness I
Armor: Iron Chestplate, rest leather. Chestplate has Fire Protection II
Other Items: 2 soups
Other Info: The weapon has a 30% chance to catch the target on fire.
1|Pixie:
The Pixie is a kit based off of the Elf, it is a slower and tankier creature than it's father.
Weapon: Wooden Sword | Bow, punch II, power I | 3 stacks of arrows
Armor: Leather Helmet, rest iron.
Other Items: 2 soups
Potion: slowness I until you get 1 kill
2|Sprite
The Sprite is a kit based off of the Elf, it is a balanced kit focused on helping teammates.
Weapon: Wooden Sword, sharp I | Bow, Infinity I, Punch III, Power I
Armor: Iron chestplate, rest leather. Boots have fire protection II
Other Items: 3 soups, splash slowness I
1|Necromancer:
The Necromancer is a kit based off of the Enchanter. It is a kit focused on magic attacks and helping yourself.
Weapon: Wood Sword, sharp I | Necrotic Bone
Armor: leather chest leggings, rest iron.
Other Items: 2 soups, splash harm I
Other Info: The Necrotic Bone is a weapon(bone item) like the Scepter, upon right click it will create a field of energy 4 blocks around you which will take 1 heart from everyone in the area and give it to you. This weapon has a cooldown of 3 seconds and has a 10% chance to fail each time.
2|Thaumaturge
The Thaumaturge is a kit based off of the Enchanter. It is a kit focused on magic defense and keeping the enemy away.
Weapon: wood sword, knockback I | Thaumic Rod
Armor: full iron
Other Items: 2 soups, splash heal I
Other Info: The Thaumic Rod is a weapon(blaze rod item) like the scepter, upon right click it will create a field of energy 4 blocks around you which will throw anyone who gets near you back 5 blocks. This field lasts for 3 seconds and has a cooldown of 10 seconds. It's great for healing taking time to heal or get a sip of your drink. Another thing about the Thaumic Rod is that, upon left click it will fire a small fireball(blaze) which will set whoever it hits on fire. This left click attack has a cooldown of 2.5 seconds and the fireball does not do any damage to players, only sets on fire. It also misses a lot because it fires fast.
Getting Kits:
The 3 base kits(enchanter, ogre and elf) come free. The 6 upgrades cost different amounts of meebles.
Troll: 2.5k meebles
Demon: 10k meebles
Pixie: 3k meebles
Sprite: 12k meebles
Necromancer: 5k meebles
Thaumaturge: 20k meebles
Then there are upgrades you can buy that affect all kits you own.
Chef: Gives you an extra soup on kits that only have 1 or 2. Costs 12k meebles
Ninja: Kits that have speed upon spawning will become invisible when they hold shift. You can still see armor though. Costs 5k meebles
Witch: Kits that have a potion will get 1 extra splash slowness. Costs 8k meebles
That only took forever.