Recently Meep added the Combat Tag. And for those who do not know what it is here is a brief description of it.
The Combat Tag is when someone hits you or if you hit someone you can not log out for a certain amount of time. If you hit someone etc and you log out during that time you automatically die. If you are half way throught the time and you get hit again the time resets.
I also recently died from the Combat Tag, but the version Meep has if very retarded. Combat Tag is in a area that you can use a command to teleport out. Meep has a combat tag in Kitpvp and in Terriuam which is dumb... You can not do /home or /warp pvp or any other commands to escape. The only way to escape is from the two ladders. Combat Tag is supposed to be in a area where you can warp out. It should only be used in Dungeon, because if someone gets hit and trys to warp out a message should come in chat saying "You are already combat tagged" etc. In /warp pvp if you are not combat tagged and someone is chasing you and you log off its still illegal and it is bannable. The Combat Tag system should only be in Dungeon and not in other areas.
That was one suggestion and the other suggestion is that when I hit a citizen and killed him I was still combat logged and I didn't know it. So, I did /warp pvp and I died. They should make it that when you try to warp away and if your combat tagged it should no allow you to teleport away. Instead of killing you it should say "You can not warp away you still tagged" etc. I died from a stupid reason, and the Combat Tag should be improved.
So to make everything clear my two suggestions are:
1. Remove Combat Tag from Pvp and Kitpvp, because if you log when your not tagged its still illegal.
2. Make it that if you try to warp away in Dungeon while your logged it should not allow you to teleport. It should keep you in dungeon.
I died because i warped away while combat tagged and I didnt even know it... Please make a change.