Reason the dungeon needs to be changed:
I can literally go to the dungeon, open the chest(s) in the first room, go back to Alpha, put the stuff from the dungeon chests in my house, and then go back to dungeon. I freely admit to doing this for around an hour last night. I got almost a stack of tnt, and two sets of diamond armor. *note* I didn't just stay in the first room, I moved to the other rooms, but you can probably see how it needs to be nerfed.
Counter statement:
Fuck you 618! You want something to be nerfed! Everything in Meep is nerfed except for dungeon!
My Statement and Proposal:
I am very shocked that I am proposing a nerf. However, I feel that the current dungeon is too OP. I propose to have a timer in the dungeon that only lets you teleport out of the dungeon after 5 minutes is up, and to have another five minute cooldown for entering the dungeon. This is to increase the possibility of death. Last night, I had 6 creepers, 3 spiders, and a couple of zombies all charging at me, but I was still able to type /spawn before I was killed. Once you leave the dungeon, the timer would reset, i.e., you can't leave the dungeon again for 5 minutes.
Things that would need to be changed:
You currently need to jump down a hole to get to the dungeon. If there was a cooldown, you would be stuck for several minutes. I propose something like what spleef has, i.e. a fountain that takes you to dungeon, instead of a portal. This way, it would refuse to let me into dungeon, whereas I don't think the ender portal has that capability. Anyway, something about the portal would need to be changed.
If you read all of this, thanks.Le bump for opinions.