Six minutes thirty seconds, six minutes and thirty seconds is exact amount of time between clear lag passes, which then start a 1 minute period of warning people to basically not do anything as doing anything with breaking blocks or killing things at a mob grinder would result in that stuff being wiped from existence...all to remove 24-78 entities.
Seriously this is getting to the point of stupid that only you knowjoo's grammar can create, you're essentially removing 10% of each hour of play time on meep from every player by having them stop whatever TF they're doing because they don't want to lose stuff, all to remove 24-78 entities. If we're that worried about omg thousands of entities clogging up the server, then shouldn't clear lag actually only go off when there's more like 200+ entities clogging up the server, as that would be a number that would I don't know actually affect the server.
If meep is really that worried about the 24-78 entities that are seemingly always up every 6.5 minutes clearlag goes off it seriously has some bigger issues it needs to deal with, one of which could be not pissing its player base off by constantly wasting their time.
*note this was made at 3:30 am with little sleep so if it doesn't sound that coherent I am sorry.