This idea has spawned from a bunch of us going into kitpvp and just messing around as a group, all trying to overtake the top of one of the snow/ice hills and bashing each other around with kb swords. It's really fun, and I find whenever I jump into the arena I end up playing it with some friends at some point. So let me outline the basics for how I see this progressing as a full fledged Meep mini game:
1.) All players spawn in an arena with a 'hill' point - either an actual hill or some location marked out in some fashion. The longer a player/team can control this point unopposed, they gain points. If one enemy player enters the hill point, you stop gaining points until you regain unopposed control. Similar to ctf (when it was working), after a player/team collects enough points, they win the round.
2.) All players are armed with knockback 2/3 sticks and iron armor, just prevent the possibility of them dying. The point here isn't straight pvp, it's about controlling an area of importance. Plus, no killing should make for a more fast paced game type.
3.) Meeble prizes can be given out either as a straight total for a win, or an amount that varies depending on how quickly you/your team can win. Win fast, earn more meebles. Win slowly, earn fewer meebles.
This idea is just in it's initial though stages, so feedback/further suggestions are more than welcome from the community.
I think this game type would just be a little fun, not of serious consequence to the server but could provide entertainment nonetheless.