Problem:
Citizens are being farmed for kills, donors are teaming instead of fighting each other.
Why this is a problem:
New players that will only have access to the citizen kits will be heavily inclined to quit the server, as happened many times before.
Donors do not grow into better pvpers; Meepcraft pvp is not a challenge.
Kitpvp is an arguably bad way for new players to earn money, as it takes a long time to get a couple of kills unless they are notably good.
Pvp teams outside of 'Donors vs Drifters' are non-existant, as donors that make up these teams never want to fight each other.
Suggestion (Basic Idea):
If a player kills someone using the Ultimate or Supreme kit, 200 Meebles should be rewarded to them.
If a player kills an Elite or Exclusive player, 150 Meebles should be awarded.
If a Premium or Vip player is killed, 75 Meebles.
A Citizen or naked player kill should only award 25 Meebles per kill, as it is unbelievably easy to kill most of them.
Intended Goals/Reasoning behind Suggestion:
-Make using a more powerful kit draw a large target sign on you by other players, while using a weaker kit making it so others are more likely to leave you alone.
-Reward skilled pvpers for going after the harder to kill players instead of avoiding them and going for the 'fresh meat'.
-Make Kitpvp is less 'Play2Win' without lessening the desire to donate for the better kits or making the citizen kits more powerful.