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1. Be ranked player.
2. Get lots of kills using OP kits, while keeping new players from getting a meaningful amount.
3. Use points to get buffs much more often, further widening the power gap between donators and citizens.
4. Exasperate issue in step 2 using step 3.
I feel this would make donators even more aggressive than before towards slaughtering new players instead of giving them a chance, as now they can not only be farmed to make money or an emergency /heal, but also for kill points when they need to fight someone like LegendCaleb or HotAsianBeans.
I do see this idea having potential in making kitpvp more fun, but it has to be balanced. I see this working only if:
- the citizen kits get many more points per kill than the donator ones.
- You cannot receive kill points if you are currently using a buff.
-The buff must be activated at spawn, and wiped by a /heal.
-Certain kits cannot have specified buffs that make the class extremely overpowered.