Why must minigames use an alternative currency?
~ @Fuzzlr
It is not a must use, however it is based on the idea of turning "minigames/pvp" from a money faucet (making meebles out of nothing) and turning it into a meeble trade. Meaning, that instead of making money out of thin air and inflating the economy, it would make "tokens" (or whatever you want to call them out of thin air) and those tokens could be traded/sold/given to other players for meebles. Basically, its the same idea as using 'Cobblestone" in skyblock, people still make money from skyblock by selling dirt, sand, etc for meebles so why not tokens?
What is wrong with purchasing kits with Meebles instead of tokens?
~ @Fuzzlr
Nothing, people could still buy it with meebles or tokens this part of the plan will work with either. The plans main concern is to stop making meebles out of thin air and converting to transferring meebles between players instead.
It would make the system a lot less confusing and encourage users to make a town (because of the importance and uses of Meebles).
~ @Fuzzlr
Your right, I mean it would be way less confusing to just use meebles, butif we are going to keep it as meebles, I think that the overall OP kits the higher ranks have, needs to be address to everyone can make meebles fairly not just 3 donors that "team" and kill everyone else (which, I feel is an abuse of the system to make mebbles).
Since a lot of new players pretty much head straight to Kitpvp. Its a big selling point to the server. I may not go to Kit very often in lieu of Halo instead. But I do see that its always populated with like 75% people below even exclusive?
~ @weewoozesty
I agree, those 75% with crappier kits all get massacred by the higher 25% donors with better kits, how is fair and how does that promote new players to com on the server if they know they will get killed easily in kitpvp every time?
If they could buy it with meebles poor players would just lose all their money to the more advanced kits of the richer players if they had to keep repurchasing it.
~ @weewoozesty
I don't think he was talking about paying meeble for OP kits but he was just relating it to the suggestions, where i said kits should cost like 2 tokens he was saying why can't kits cost 1000 meebles or whatever? Not that kits are more op but all kits will cost 1000 (or whatever) and there will just be different kits available to different ranks (all about the same powerlevels so to speak).
If you pay for 10 minutes, you get 10 minutes. If you pay for a decade. You get a decade.
~ @weewoozesty
Paying for time is not any better then the paying for more OP kits with higher prices, the rich will still have the advantage when paying for time too.Also add a few changes to the original post:
(if you don't like the separate money part ignore and meebles can be used instead)
and
(Note 5: also to be more fair unbreaking 3/4/5/etc can be added to the weaker armor/weapons so they all break about the same rates)Yup