Keep in mind, a very, very, VERY large portion of this server donated for those spawners. If we're to disable or remove them, I think that is a bit like cheating our customer out of what they did indeed pay for. I think it would breed a lot of distrust between the players, and staff/server. It would also set a precedent that players should be wary to donate because at a whim we could remove a the very thing we're currently marketing to encourage donations.
Spawners are really a thing that never should have been here, but since they are removal is nearly impossible, and it's an evil we're just going to have to deal with. Additionally, compensation @ 3k per spawner is nothing, as I can market and sell spawners @ 5k easily currently. This seems like a heavy-handed approach, and an arrogant one.
Generally, the items that are dropped from these spawners, with notable exception of sheep/animal (for meat), are quite low-worth to begin with. The act of driving them into worthlessness isn't necessarily reducing the value by that much. So I could totally get behind the argument that we should have never included them. But I think it is utter insanity to consider a removal at this point. Coming from a staff perspective as well, this is not something I really feel like defending and justifying for the next couple months to the hordes of raging players that would result from such a shocking action. We're still defending the current economic changes, which more additions are coming. But to add this on top of it would be madness.
Additionally, I would like to see this suggestion argued for further by offering a viable replacement as a donor perk. Because to do any movement on this, much like nerfing iron farms. I think this is a hearts & minds battle, we would have to sell this for months before the change ever happened.
So go sell it.